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Bellfortis News

Bellfortis is released!

[p][/p][p][/p][p]Yes! Become a conqueror and builder of a new empire, we just released our medieval strategy game Bellfortis![/p][p][/p][p]Two and a half years of development, thousands of hours of work, more than 600 comments and ideas we received from you. A great ride culminating in the successful release of the game.[/p][p][/p][p]Thank you to all the fans of the game for your support in Early Access, without you we wouldn't have added so much content to the game. And we hope it's not the last![/p][p][/p][p]If you like the game, please share this to support us! Thanks! :)[/p][p] Your Rake in Grass Team[/p][p][/p]

Update 1.0 RC

[p][/p][p]Dear friends![/p][p][/p][p]The official release of Bellfortis is a week away, but for those of you who supported us in Early Access, we're already bringing you version 1.0. We would like to thank you all. Your support during EA has helped us create this new content. And we hope it's not the last! :)[/p][p][/p][p]And what will you find in it?[/p][p][/p]
  • [p]Two new maps - Britannia (large map of the British Isles) and Crisis of the Byzantine Empire.[/p]
  • [p]Added three new factions - Picts, Welsh and Bulgarians.[/p]
  • [p]Added Siege mini-game. If you attack a province with catapults, you can lower the defense and morale of the military garrison.[/p]
  • [p]Added new tracks to the soundtrack and remastered the entire soundtrack.[/p]
  • [p]Modified Town Granaries, Fishpond Cultivation, Windmills and Three-field System invention bonuses.[/p]
  • [p]Added new inventions Piercing Arrows, Ring armour, Explosive mixture and Field kitchen.[/p]
  • [p]Changed the battle gui a bit.[/p]
  • [p]And dozens of minor improvements to the economy, events, etc.[/p]
[p][/p][p][/p]

The release date



Hi!

Instead of a regular update, I have great news for you: We are finally working on version 1.0! Yes! We have scheduled the Early Access completion and release for June 19, 2025!

And what's in store for you? With the release, we'll be adding two new maps - Britannia, a large map of the British Isles, and Crisis of Byzantium, a map of southeastern Europe with a slice of northern Africa.

After the big map of the British Isles, you've probably written the most, there's not much to add. The Byzantine Campaign takes us back to the wild days of the great Byzantine Empire's struggle against its savage neighbours, who were attacking Byzantium from all sides.



With the new maps will also come three new factions, two in the British Isles and one in Eastern Europe. Which ones these are we'll leave as a surprise for you.

But don't worry, even after the final version is released we have more plans for the game and plenty of ideas for improvements.

Yours
Rake in Grass..

Update 0.92



Hello friends!

We're preparing new content for the final version of the game, which needs a lot of testing, but we've taken the time to do a smaller update that brings a few changes to the GUI design, gameplay and most importantly the AI behaviour on the map.

News in the patch:
  • Added a battle progress bar at the top of the screen and slightly changed gui design.
  • Archer range increased by 25%.
  • Improved AI city defence system.
  • The new AI also uses turrets for defence.
  • AI can raise the level of provinces.
  • AI can buy upgrades.
  • Added their own cultures to the West Franks (Frankish), Asturias (Asturian) and the Byzantine Empire (Byzantine).
  • Lots of minor tweaks and fixes.

Update 0.8.5



Our friends!

We've got another update for you under the number 0.8.5. Besides Steam achievement support, it mainly brings improvements suggested by the community - for example, the ability to merge incomplete units
or faction-dependent images of generals. Ejoy the changes! And while you can try it out, we're already working on new improvements ;)

New in 0.8.5:

- Added Steam achievements!
- In the campaign selection, the game offers the possibility to randomly generate the strength of factions (which provinces it owns) and even randomly place factions on the map.
- Added basic gamepad support.
- The most of factions have own portrait of the generals.
- Now you can have more VIPs on your Governor list. You can scroll with the list.
- If there is no military garrison in the invaded country, a quick battle is always triggered.
- Corrected result of a battle when there is no garrison in the invaded province.
- You can only try to take over a kingdom by asking for the hand of the monarch's daughter once per round (and sure you cannot have another wife! :)
- Joining units - if you select one unit in a province and then right click on another unit of a similar type (e.g. infantry to infantry, cavalry to cavalry, etc.), you can transfer soldiers from that unit to the unit already selected.
- Modified actions Alliance, Land purchase and Land acquisition.

Thank you for any feedback! If you'd like to stay in touch with us more, you can find us on Discord, for example, or just drop us a line here on the Steam forums.