Update 1.0.10 - A new dungeon experience

We are happy to share with you a new update dedicated specifically to making the gameplay experience even more immersive and engaging. We have been working on visual and gameplay elements, as well as fixing some bugs reported by the community (thank you all for the support!).

[h3]What's new[/h3]
- Added new modular scenes in dungeons: now exploration is more varied and immersive thanks to novel combinations.
- Introduced visible walls inside dungeon rooms, improving readability and allowing more articulated tactical patterns.
- Updated the confirmation sound in menus to make it clearer and less intrusive. (Thanks to user @Stubbieoz for feedback!)
- Improved the variety of random encounters in dungeons with new enemy types and layouts.

[h3]Fixes[/h3]
- Fixed an issue that prevented entry into the volcano dungeon under certain circumstances. (Thanks to user @tomoinu for the report!)
- Fixed a bug that allowed skills to be used on party members during the final bossfight. (Thanks again to @tomoinu!)
- Fixed an issue that prevented proper equipping of accessories on some characters. (@tomoinu MVP!)
- Fixed the dungeon preview panel in town, which now shows the correct information.
- Fixed the ship icon that kept being visible even after landing on land.
- Minor fixes to tooltips and descriptions of some skills that had incorrect or incomplete text.
- General optimizations to client stability in some areas with high density of visual effects.