Patch 1.2.1 - Some bug fixes and improvements to Custom Maps!
Improved controller support: Now triggers can be remapped
Made it so long User Map names don't break the level select
Added the ability to add Map tags from the map settings pause screen (See the Bloodthief Workshop for featured tags, including the one for the ongoing map jam, Speed Jam: Gherisa Swamplands)
Fixed custom checkpoint spawn positions in custom maps
Fixed global leaderboards in custom maps
Added new map setting: "Continue Music on Restarts" which makes it so if you hit "Restart Map" the music just keeps going as opposed to restarting. Useful when you're grinding top times and don't want to hear the same 2 second beginning of a song over and over
Fixed bad geometry in Oex Labor Bell
Now the creator name is displayed in the Workshop Maps select menu
Fixed bug where a lava that is entirely clip brush caused a crash
Made it so in Custom Maps you can use light_color or key_color in byte mode (RGB 0-255) or float mode (RGB 0-1)
Added the ability to delete your own custom maps from the level select
Fixed weapon switching bug that caused a crash
Added the ability for mappers to set which areas are "navigable" which will make navigation in custom maps more optimized.