First of All, Thank You!From the very first moment we launched into Early Access, we’ve been overwhelmed by the interest and all the feedback you’ve shared with us.
The bugs you've reported and the suggestions you've made are incredibly valuable. With your support, we’ll continue improving the game through regular updates and aim to deliver a more satisfying experience with each step forward.
We've collected feedback from Discord, Steam, and all other platforms, and are addressing each item step by step with our development team.
With this update, we’re sharing several key balance changes and important fixes;[h3]Changes[/h3]
- Issues related to the monument system have been addressed. Monument effects are now more balanced.
- Item drop rates have been rebalanced. The item flood is now under control.
- Kael (Hunter) now has increased projectile range. Long range playstyle is more viable.
- Enemy health values have been adjusted for more fair and dynamic runs.
- Luck and EXP stats provided by items have been rebalanced to reduce excessive stacking.
[h3]Bug Fixes[/h3]
- Nyxara can now be unlocked properly. We wish you many high-crit runs with our assassin!
- The stash system is now active; you can safely store your items.
- Crashes and infinite combat loops during the final boss fight have been resolved.
- Crashes caused by switching monitors or using alt-tab have been fixed.
- The issue where enemies could pass through monuments and environmental objects has been resolved.
- The bug where attack animations continued after death has been fixed.
New content, performance improvements, and balance updates will continue to roll out regularly throughout Early Access.
Keep sharing your feedback with us, we’re building this game together!
Thanks again,
The Ketz: Galactic Overlords Team