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Mik 0.3.1 - Bugfixes & Performance

[p]Small patch addressing mainly the large performance problems (sorry). Thank you to everyone who gave feedback![/p][p]We also passed 10.000k wishlists! absolutely crazy - cant understate how blessed I am. (even if the game is mid?)[/p][p][/p][p][/p][h2]Features[/h2][p]Added command to reset all achievements and progress on collectibles (resetstats)[/p][h2]Changes[/h2]
  • [p]Improved menu controller navigation[/p]
  • [p]Fixed problems with detecting if controller or mouse are used[/p]
  • [p]can now rebind zoom key[/p]
  • [p]polish across multiple scenes (mainly lighting)[/p]
  • [p]removed level selector lock [/p]
  • [p]introduce more stable save system - your old saves will be corrupted, you can load checkpoints freely through the level selector now[/p]
  • [p]collected statues and destroyed radios are not affected.[/p]
[h3]Optimizations[/h3]
  • [p]added new Optimizationsto volumetric lights (also fixxes volumetric lights blur)[/p]
  • [p]better loading times?[/p]
  • [p]Fixed performance issues in Ventilation System 2 and The Northern Rift[/p]
  • [p]Fixed general problems with non intended lights and Optimizations[/p]
[h2]Bugfixes[/h2]
  • [p]fixed timer and best time display overlapping[/p]
  • [p]opening dev console now disables input for pause menu[/p]
  • [p]Unreachable secrets actually reachable now[/p]
  • [p]Fixed broken UVs in "The Northern Rift"[/p]
  • [p]Maybe? fixed translation defaulting to wrong languages[/p]
  • [p]Fixed leaderboard timer issues[/p]
[p][/p][p]Thank you for playing!![/p]