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0.3.4 - Polish & Bugfixes

[p]Another small-ish update to the game. All major problems should hopefully be fixed now, along with some QOL and Polish changes. [/p][h2]Changes:[/h2]
  • [p]Improved Liquid shader[/p]
  • [p]Reverb now transitions smoothly [/p]
  • [p]Slightly delayed starting Voiceline for a THREE seconds[/p]
  • [p]New audio processing for dialogue (sounds more like its coming from a speaker, also quieter in general)[/p]
  • [p]Moving Platforms have better SFX now[/p]
  • [p]Subtitle toggle is "live" now (you can toggle it on and off while a subtitle is being displayed)[/p]
  • [p]Visual fixes / Polish across all scenes[/p]
[h3]Optimisation[/h3]
  • [p]Less stutters during gameplay[/p]
[h2]Bugfixes[/h2]
  • [p]Fixed bugged / corrupted lightmaps in a few areas[/p]
  • [p]Fixed multiple occlusion problems.[/p]
  • [p]Fixed some LOD issues[/p]
  • [p]Fixed bugged secret[/p]
  • [p]Fixed bug with area overlap in Final areas of the game[/p]
  • [p]Fixed visual glitch with bottles[/p]
  • [p]Fixed not selectable pause menu items[/p]
  • [p]Fixed stuck with saving icon[/p]
  • [p]Fixed camera FX not playing when activating statue[/p]
  • [p]Fixed Volumetric Lights not updating properly when switching to and from High / Medium setting.[/p]
  • [p]Fixed sliders in pause menu not visible when dying[/p]
  • [p]Fixed weird controller navigation[/p]
[p]-Stefaaan[/p]