1. Nested Lands
  2. News
  3. Major Demo Update: Quality of Life, Gameplay Changes, New Balance. and More!

Major Demo Update: Quality of Life, Gameplay Changes, New Balance. and More!

[p]Hello, survivors![/p][p][/p][p]A huge update for the Nested Lands Demo is now live! We’ve added a great deal of QoL features, optimisations, and many other things, which will greatly improve your life in Norovellier.[/p][p][/p][p][/p][p][/p][p]Very important: the demo was completely redone, and many quests and locations were updated, so you would need to start a new game. The new demo will also be longer, with new quests.[/p][p][/p][p]Added a brand new game mechanic - Plague Wind[/p][p]During the plague wind, the current plague spots will change and the new plague plants will appear across the land. Make sure to hide from it, so you don’t risk infection. [/p][p][/p][p]UI Changes[/p][p]We have made major UI updates across the board. All of the old UI is gone and replaced by a new, modern one. We are welcoming everyone to try it and leave us feedback for further adjustments.[/p][p][/p][p]Village and Villagers[/p][p]Greatly improved how villagers interact with each other and the player;[/p][p]Added new idle activities for villagers;[/p][p]Added new animations for villagers (eating, drinking, resting, praying, and more);[/p][p]Added new voicelines for villagers. [/p][p]We’ve made a brand new UI for village management and improved villager status icons. [/p][p][/p][p]General NPC improvements[/p][p]All NPCs will have torches in their hands at night;[/p][p]Added new voicelines for enemies; [/p][p]Added new animations for all NPCs;[/p][p]We’ve changed how raids work: enemies will raid your village from time to time, trying to kill the villagers and to steal your items. You will need to have someone on Guard Watch to defend your land;[/p][p]Added enemy patrols in several areas. [/p][p][/p][p]In general, we’ve greatly improved how NPCs behave while idle and while working, fighting or talking. There’s a lot of new animations and improvements, like the new dismemberment mechanic - with every killing blow, there’s a chance for a fatality animation of sorts. We won’t list all animation changes, as it would be a bit long and boring and it’s best to see them all in the game. [/p][p][/p][p]Day and Night Changes[/p][p]It will get cold around 11PM now;[/p][p]Night is a bit brighter than before; [/p][p]Updated the transition between day and night time, it is much smoother now.[/p][p][/p][p]Player Improvements[/p][p]Improved jump;[/p][p]Changed how stealth works: no more separate stealth bars per each enemy. Now all enemies will seek the player actively and everyone will join the battle if you are spotted;[/p][p]If you pick up all items from a chest, the loot window will close automatically now;[/p][p]Added a keyboard shortcut for “get all” button in chests;[/p][p]Bottle icons will change according to the liquid it contains. [/p][p][/p][p]Graphical Changes[/p][p]New shoreline wave animations on the beach;[/p][p]Improved rain visuals;[/p][p]Improved plague fog visuals;[/p][p]Updated the graphics for buildings.[/p][p][/p][p]There’s a lot of other important under-the-hood changes in the demo as well! It will be a brand new experience and we are inviting everyone to try the Nested Lands Demo one more time. [/p][p][/p][p]Don't forget to wishlist and follow Nested Lands![/p][p][/p][p]Enjoy the demo! [/p]