Important message from the developers
[p]Dear adventurers,[/p][p]
[/p][p]First of all, we want to express our gratitude for your feedback on the game and the comments you've left. We've learned a lot from your experience with the game and decided to write this letter to you, our players.[/p][p]
[/p][p]Biped 2 was conceived as a sequel, a continuation of Biped with new levels, biomes, and mechanics. We've strived to add what you asked for in the first game: more content, 4-player co-op, addressing online issues, more customization, and an easy-to-use Level Editor. This is exactly what we've been working on for the past year and a half since the announcement of Biped 2. We thought we were doing everything in the right direction.[/p][p]
[/p][p]Judging by your feedback, we haven't quite succeeded. We hear you and will continue to work on improving the game and updating content. A series of updates with improvements awaits you in the next few weeks. What we'll be changing and improving:[/p][p]
[/p][p]1) In the next few days, an update will be released with bug fixes and level changes. We'll be changing the "hot potato" mechanic to a simpler one, similar to the single-player mode. You'll need to carry the potato over your head to open the gate.[/p][p]2) Network and stability improvements: We're working on this issue daily and are working hard to improve the network. In Biped 2, it's implemented via P2P, and according to all tests from the DEMO, it worked quite reliably for you. Unfortunately, disconnects do occur, especially in Asia, as the internet connection between four players can be unstable.[/p][p]3) We'll be changing the Friend's Pass: you'll be able to invite your friends to the Friend's Pass from the full game, as we'll be transferring it to the game ID. This will take some time as it requires additional testing.[/p][p]4) We'll be doing a major rework of the current levels. We'll try to eliminate repetitive mechanics and shorten long puzzles so they don't become frustrating.[/p][p]
[/p][p]We'd love to hear your other ideas in the comments below. Please share your thoughts here; we're listening and working hard to improve the gameplay. We hope we can enhance the intimacy and fun that characterized the first game. Biped 2 is a game created in full collaboration with the community; we certainly didn't want to disappoint you.[/p][p]
[/p][p]Thank you for your understanding and support.[/p][p]
Your Biped 2 team!
[/p]
[/p][p]First of all, we want to express our gratitude for your feedback on the game and the comments you've left. We've learned a lot from your experience with the game and decided to write this letter to you, our players.[/p][p]
[/p][p]Biped 2 was conceived as a sequel, a continuation of Biped with new levels, biomes, and mechanics. We've strived to add what you asked for in the first game: more content, 4-player co-op, addressing online issues, more customization, and an easy-to-use Level Editor. This is exactly what we've been working on for the past year and a half since the announcement of Biped 2. We thought we were doing everything in the right direction.[/p][p]
[/p][p]Judging by your feedback, we haven't quite succeeded. We hear you and will continue to work on improving the game and updating content. A series of updates with improvements awaits you in the next few weeks. What we'll be changing and improving:[/p][p]
[/p][p]1) In the next few days, an update will be released with bug fixes and level changes. We'll be changing the "hot potato" mechanic to a simpler one, similar to the single-player mode. You'll need to carry the potato over your head to open the gate.[/p][p]2) Network and stability improvements: We're working on this issue daily and are working hard to improve the network. In Biped 2, it's implemented via P2P, and according to all tests from the DEMO, it worked quite reliably for you. Unfortunately, disconnects do occur, especially in Asia, as the internet connection between four players can be unstable.[/p][p]3) We'll be changing the Friend's Pass: you'll be able to invite your friends to the Friend's Pass from the full game, as we'll be transferring it to the game ID. This will take some time as it requires additional testing.[/p][p]4) We'll be doing a major rework of the current levels. We'll try to eliminate repetitive mechanics and shorten long puzzles so they don't become frustrating.[/p][p]
[/p][p]We'd love to hear your other ideas in the comments below. Please share your thoughts here; we're listening and working hard to improve the gameplay. We hope we can enhance the intimacy and fun that characterized the first game. Biped 2 is a game created in full collaboration with the community; we certainly didn't want to disappoint you.[/p][p]
[/p][p]Thank you for your understanding and support.[/p][p]
Your Biped 2 team!
[/p]