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Biped 2: Dev Diary. Part 2

Hey there, adventurers !

We've got another update on the upcoming game Biped 2. Today we’re going to show you a selection of new game mechanics. You’ll face plenty of unfamiliar obstacles and dangers, but don’t worry! You’re definitely equipped to meet these challenges in co-op or single-player mode.

1. Swinging Balls

Swinging balls are an obstacle you’ll have to evade. Every ball swings at the same pace, but in order to slip past one, you’ll need to plot your trajectory with great precision.

Adventurers might find themselves on rough terrain that hinders their movement, but if you work together, you can power through.



2. Move and Freeze

Some of you might find this mechanic familiar from party games you played as kids. Adventurers will have to make their way past hovering air elementals. As soon as any adventurer enters the area underneath an elemental, they’ll have a few seconds to freeze in their tracks. A special timer will indicate the remaining time. If an adventurer fails to freeze fast enough, they will be teleported back to the start of the level.



Sentinel Elementals may be positioned differently, flanking the platform the adventurers are trying to traverse. When this happens, the "freezing zone" will be rectangular rather than circular. Aside from that, the mechanic remains the same: just freeze before time runs out!



3. Tornado

Tornadoes occasionally appear on a level, threatening to trap an adventurer inside. To get out of a tornado, move your feet while facing away from the center of the tornado, or else turbulence will launch you in a random direction.



4. Floors and Ceilings

In order to traverse this portion of the level, adventurers will have to use sticky platforms located above and below them. Naturally, aside from agility, they’ll also need teamwork — one adventurer will serve as the team’s "legs," walking on the platform, leaving the other free to pick up and interact with items. But be careful — whenever the "floor" and "ceiling" switch places, the adventurers' will instantly be reversed.





That’s all for now! Stay tuned, and be sure to wishlist Biped 2! We’ll be back soon with more details about your upcoming adventures.

See you later, bipeds!

Biped 2: Dev Diary. Part 1

Dear adventure-seekers,

As you may already know, we're making Biped 2. And today we're ready to reveal some new secrets and details about what's to come!

As we've mentioned before, the game will be released simultaneously on PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch and will include local and cross-platform online co-op. It's also getting a new four-player co-op mode!

There's just one question: which challenges await our new rescue team (or lone hero, since the game will have a single-player mode as well)? Today we'll be lifting the veil a little to tell you more about the upcoming journey.

You can look forward to 16 levels that will test your determination, coordinated teamwork, and... mastery of the game's new mechanics! Here's some more info about them.

1. Hot Potato




The rescue robots need to carry a ball to a certain spot in the level. But it's not as easy as it sounds! You have to kick the ball to get it moving, so calculate your trajectory well and make sure you get the ball past the obstacles and traps. Some challenges will require lightning-fast reflexes. The ball can "heat up,” at which point you'll have to immediately pass it to another explorer. Or it may change color after being kicked, requiring you to take turns kicking it.

2. Remote




This mechanic might remind you of a sliding puzzle or a dance-based arcade game. One of the explorers has a "remote,” a set of interactive cubes that activate platforms on the other explorer’s side that they can move across. Both will see the triggers that the first player has to step on, as well as the outlines of the platforms those triggers activate. But there's more to it than that! You’ll also have to watch out for fireballs flying over the platforms and coordinate your actions to change your route quickly.

3. Hang Glider




Get ready to soar to new heights! In addition to the familiar rail rides, you can now go hang gliding. Spread your wings to get through the aerial parts of the level, but be careful—your glider will descend eventually, so calculate your trajectory exactly.

4. Helicopter




If hang gliding isn't enough for you, we've got you covered! A helicopter controlled by both players will take you even higher. As one of the explorers grabs onto the device and becomes the helicopter's "hands,” the other one can interact with various objects while in midair. The player controlling the helicopter has to skillfully navigate between locations to get the other player to the next passable area with pinpoint precision, while also enabling them to access new areas along the way.

Tell us what you think about these new mechanics. And, of course, stay tuned for new details on Biped 2. We’ve got plenty more to share.

See you later, bipedals!