Patch 0.21.48
Hello everyone! The game was updated with version 0.21.48:
Bug fixes:
Gameplay changes:
Thank you for your support!
Patch 0.21.49
Small bug fixes and stability improvements
Bug fixes:
- Fixed banners in leadership not working on companions and minions
- Fixed problems with some dungeon traps not syncing properly in multiplayer
- Fixed animation on remote clients for siege engines
- Fixed bug with Troll Boss spawning in wrong locations sometimes
- Archery now correctly works with stealth
- Fixed VFX from rend and fire burning on some enemies
- Mercenary window now correctly show availability of mercenary jewelry
- Added a few map markers for some secondary quests
- Fixed a couple of skill checks in dialogue
- Fixed quest tracking in journal not working properly
- Fixed soup elemental's mana restoration aura
- Fixed throw thorns around activating instantly and burning through all your mana
- Fixed few errors in quest logic in Cursed mine
- Fixed quiver not being invisible during stealth
- Fixed visual bugs of characters during dialogue
- Fixed multiple strikes sounds triggering for remote clients during multiplayer
- A few small bug fixes and stability improvements
Gameplay changes:
- I've tightened up a few melee animations, most notably for slower weapons like axes or hammers and got rid of some slow-winded one to give more consistency in melee fights
- Worked on improving dodge responsiveness and visual feedback
- Removed running animation for two-handed hammer and replaced it with standart running
- Reduced pause after landing to improve the flow of movement
- Base mana regen now grows with player level, depending on your intellect
- Added potion of oblivion. Now you can craft it with alchemy or buy it in free city. It will allow you to respec your characters and mercenaries
- Added eggs to food merchant in Free City
- Waypoints now shown on the map all the time
Thank you for your support!
Patch 0.21.49
Small bug fixes and stability improvements