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  3. Patch 0.21.48

Patch 0.21.48

Hello everyone! The game was updated with version 0.21.48:

Bug fixes:

  • Fixed banners in leadership not working on companions and minions
  • Fixed problems with some dungeon traps not syncing properly in multiplayer
  • Fixed animation on remote clients for siege engines
  • Fixed bug with Troll Boss spawning in wrong locations sometimes
  • Archery now correctly works with stealth
  • Fixed VFX from rend and fire burning on some enemies
  • Mercenary window now correctly show availability of mercenary jewelry
  • Added a few map markers for some secondary quests
  • Fixed a couple of skill checks in dialogue
  • Fixed quest tracking in journal not working properly
  • Fixed soup elemental's mana restoration aura
  • Fixed throw thorns around activating instantly and burning through all your mana
  • Fixed few errors in quest logic in Cursed mine
  • Fixed quiver not being invisible during stealth
  • Fixed visual bugs of characters during dialogue
  • Fixed multiple strikes sounds triggering for remote clients during multiplayer
  • A few small bug fixes and stability improvements


Gameplay changes:
  • I've tightened up a few melee animations, most notably for slower weapons like axes or hammers and got rid of some slow-winded one to give more consistency in melee fights
  • Worked on improving dodge responsiveness and visual feedback
  • Removed running animation for two-handed hammer and replaced it with standart running
  • Reduced pause after landing to improve the flow of movement
  • Base mana regen now grows with player level, depending on your intellect
  • Added potion of oblivion. Now you can craft it with alchemy or buy it in free city. It will allow you to respec your characters and mercenaries
  • Added eggs to food merchant in Free City
  • Waypoints now shown on the map all the time


Thank you for your support!

Patch 0.21.49

Small bug fixes and stability improvements