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  3. Patch 0.21.50

Patch 0.21.50

Hello everyone! The game was updated with version 0.21.50:

We are starting to address some balance issues and improve overall gameplay for some of the skill trees.


Overall stamina regen increased by 150%

Melee:

  • Constant whirlwind didnt scale normally with all weapons, so now it scales from single base value. THe speed of ability slightly decreased
  • Fixed the issue when some ultimate abilities which require rage, removed rage but didnt trigger


Archery:

  • Increased base arrow speed by 150%
  • Aimed shot damage was increased, not it pierces through multiple enemies
  • All kicks work faster
  • All evasion abilities now move player further and also restore some of your dodge stamina
  • Rain of arrows cooldown reduced from 30 to 3
  • Master archer now requires 3 stamina per shot instead of 5, and also allows you to shoot every time you dodge


Earth magic:

  • Magma shot cooldown reduced from 5 to 1
  • Fire spikes now correctly rotate you towards the camera view
  • New ability: Earth elemental


Dark magic:

  • Base power of your skeletons increased slightly
  • Two new abilities: Bone shield and Bone hand


Music:

  • Acrobatic bard passive now allows you to sprint in addition to dodge
  • Chords accumulation speed icnreased for March ability
  • Shocking song damage increased
  • Added two new abilities: Blast off and Enraging Melody



Other changes:
  • Added potatoes to the vegetble merchant in Free City
  • Reduced thin pelt requirements for lower level leatherworking recipes




Bug fixes:

  • Fixed few issues with journal
  • Fixed few small bugs and improved stability