Patch 0.21.50
Hello everyone! The game was updated with version 0.21.50:
We are starting to address some balance issues and improve overall gameplay for some of the skill trees.
Overall stamina regen increased by 150%
Melee:
Archery:
Earth magic:
Dark magic:
Music:
Other changes:
Bug fixes:
We are starting to address some balance issues and improve overall gameplay for some of the skill trees.
Overall stamina regen increased by 150%
Melee:
- Constant whirlwind didnt scale normally with all weapons, so now it scales from single base value. THe speed of ability slightly decreased
- Fixed the issue when some ultimate abilities which require rage, removed rage but didnt trigger
Archery:
- Increased base arrow speed by 150%
- Aimed shot damage was increased, not it pierces through multiple enemies
- All kicks work faster
- All evasion abilities now move player further and also restore some of your dodge stamina
- Rain of arrows cooldown reduced from 30 to 3
- Master archer now requires 3 stamina per shot instead of 5, and also allows you to shoot every time you dodge
Earth magic:
- Magma shot cooldown reduced from 5 to 1
- Fire spikes now correctly rotate you towards the camera view
- New ability: Earth elemental
Dark magic:
- Base power of your skeletons increased slightly
- Two new abilities: Bone shield and Bone hand
Music:
- Acrobatic bard passive now allows you to sprint in addition to dodge
- Chords accumulation speed icnreased for March ability
- Shocking song damage increased
- Added two new abilities: Blast off and Enraging Melody
Other changes:
- Added potatoes to the vegetble merchant in Free City
- Reduced thin pelt requirements for lower level leatherworking recipes
Bug fixes:
- Fixed few issues with journal
- Fixed few small bugs and improved stability