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Pixel Descent News

Minor Update (V1.23)

V1.23
- Added pitch variation to various sound effects to reduce audio fatigue.
- Miniboss elites now only spawn from elite spawners.
- The fairy now heals players periodically.
- The Phoenix Feather flame trail now has higher damage scaling.
- Some players may notice improved performance.

Minor Update (V1.22)

- The Ring of Fortune now triples loot drops, but only applies to mimics and treasure thieves.
- Increased the cap on how much loot thieves can drop when the Ring of Fortune is active.
- The Dark Dragon now fires a few more red projectiles and alternates its purple/pink projectiles.
- Increased the amount of gems dropped by dragons.

Elite Hotfixes (V1.21)

​- Reduced cost of the Elite Skull to 1000 and updated the sprite to be more "elite".
- Fixed a bug where incorrect enemies would spawn in the abyss in elite mode.
- Fixed a bug where certain enemies would have incorrect sprites in elite mode.
- Fixed a rare crash that was possible only in elite mode.
- Fixed improper gold values displaying in the relic shop.

New Elite Mode! (V1.2)

- Added the Elite Skull to the relic shop. When purchased, this will replace ALL enemies with elites.
- Consolidated the Gold and Snarky skulls into one. The Gold Skull now grants 4 relic slots, but increases enemy health by 50% and enemy damage by 25%.
- Fixed a bug where elites wouldn't fire projectiles on the Dark Dragon floor.
- Fixed a bug that caused enemy projectiles to move slower on lower framerates.

Elite Spawner Hotfixes (V1.18)

- Elite Spawners no longer drop five gems, instead they now drop a single higher tier gem.
- Added a new diamond gem, for now these are only dropped by elite spawners and dragons.
- Fixed a bug that prevented Elite Spawners from spawning certain enemy types.