Video Dev Log #4 | Shop System & Proficiencies
[previewyoutube][/previewyoutube]
Video Developer Log #4 has just been uploaded to Youtube. This log focuses on the Shop Menu System and the new Weapon/Armor Proficiencies Tab.

After watching the video, we would like to invite you to engage with us in feedback about what you saw and listen to suggestions and ideas that you may have to make this project even better. Feel free to leave comments here on Steam, on our Discord Server, Youtube channel, or Twitter Page.
If you wish to support this project, you can Wishlist AoT on the main page; that gets us extra exposure on Steam.
Thank you and God bless!
Apostle Games
Video Developer Log #4 has just been uploaded to Youtube. This log focuses on the Shop Menu System and the new Weapon/Armor Proficiencies Tab.
- Shop keepers will have a daily random selection of goods.
- Each item in the Shop Scene will show its graphic along with secondary information in a separate window.
- There are two different Passive Abilities that the player can get that adjust the Sell Rate of items.
- In the Character Menu, the player and their mercenaries now have wax seal graphics that indicate which class they are.
- There is a Proficiency Tab in the Character Menu that displays which weapon & armor proficiencies the player and mercenaries have. (Characters cannot use weapons or armor that they are not proficient in.)
- The Proficiency Tab also displays the Class Description and any armor set bonuses the character may have.

After watching the video, we would like to invite you to engage with us in feedback about what you saw and listen to suggestions and ideas that you may have to make this project even better. Feel free to leave comments here on Steam, on our Discord Server, Youtube channel, or Twitter Page.
If you wish to support this project, you can Wishlist AoT on the main page; that gets us extra exposure on Steam.
Thank you and God bless!
Apostle Games