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  3. Into The Grid Early Access Launches on November 10!

Into The Grid Early Access Launches on November 10!

Hello everyone!
[p][/p][p]We are extremely hyped to announce that Into The Grid will launch on Early Access on November 10![/p][p][/p][p]This milestone marks a historical moment for our team, which has been passionately working on this through blood, sweat and tears for the past three years. We can't really express how excited we are of reaching this moment and starting a new chapter where all of you can take part![/p][p][/p][p]Our main goal for launching on Ealy Access is to develop the rest of the game in constant interaction with the players, with you all. We believe feedback, extensive testing and frequent experimentation and iteration is paramount to achieve the vision we have for this game and we wouldn't be able do that without a community walking this path alongside us.[/p][p][/p][p]We would love to invite you all to join us in this new phase that starts next month![/p][p][/p][p]To celebrate this moment, enjoy our new trailer and keep reading for more details:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]What to expect on Launch Day[/h2][p][/p][p]On launch day you will find:[/p]
  • [p]2 fully playable characters, each one with it's own cards, Commands, map skills and Drivers.[/p]
  • [p]A variety of difficulty levels.[/p]
  • [p]A roster of 10+ unique enemies, each one with 3 tiers that grow in complexity as the run progresses.[/p]
  • [p]A layered Grid that gets you deeper into the corporate server as you explore and defeat regular and elite enemies, layer bosses and, only if you are good enough, a jaw dropping final boss.[/p]
[p][/p][p]This content by itself will bring you tons of hours of frantic hacking but, of course, it's not all![/p][p][/p][h2]What to expect during Early Access[/h2][p][/p][p]As mentioned before, interacting with the community and providing new content will be pillars of our Early Access period. In that regard, we will be releasing frequent updates, split in two big groups:[/p][p][/p][h3]Regular updates[/h3]
  • [p]New enemies[/p]
  • [p]New Drivers[/p]
  • [p]New Skins for each Corporation[/p]
  • [p]Balance & mechanical adjustments[/p]
  • [p]Bugfixes[/p]
[h3]Major updates[/h3]
  • [p]2 more characters, including their own mechanics, cards, Drivers, Commands and archetypes[/p]
  • [p]Progression System[/p]
  • [p]Events System[/p]
  • [p]Missions System[/p]
  • [p]Lore & Narrative[/p]
[p]These are not in release order, but includes the full scope of what we envision for the game.[/p][p]As new systems are added to the game through the Major Updates, the content for those will become part of the Regular Updates so, for example, once the Events System is implemented with the initial events, new ones will start to be added frequently afterwards.[/p][p][/p][h2]Thank you![/h2][p]Not much more to say other than to thank you all for being part of our lives and let us be part of yours through this game, we are looking forward to see you all on launch day![/p][p][/p][p][/p][h2][/h2]