Welcome to Ranked Season Zero
Greetings Rift Runners! It's our great pleasure to say...
If you haven't seen the latest patch notes yet, check them out: Ranked & Chat | IWC 0.92.0 Beta Patch Notes
We are very excited to bring you Chat and Ranked together in order to help you find matches. Today we want to dive more into the details of Ranked in particular to let you know more about it. Please feel free to reach out on our Discord if you have any other questions.
[h2]Details[/h2]
Ratings begin at 1000. Each Ranked Season will last two months (Season Zero will run slightly longer, through March and April). At the end of the season, leaderboard rewards will be distributed and ratings will be compressed (for example, if you end a season with 2000 rating, you will start the next season with 1500 rating). Reaching each rank for the first time will award you a matching Profile Frame. The ranks are:
The new Ranked Leaderboard fully replaces the old XP Leaderboard. The rewards structure has been changed:
Rating changes use a basic implementation of Elo. Rating changes are typically but not always zero-sum (e.g. when you gain 10 points, the opponent also lost 10 points). Asymmetry may occur if a player in Infinity Rank (2200+) is playing a player in a lower rank, or if a player is at the minimum rating.
There is currently no matchmaking algorithm, based on rating or otherwise. You will match with whoever shows up first. This is to ensure that you can find matches as quickly as possible. We will implement rating-based matchmaking if enough players consistently populate the Ranked queue.
Gold and XP are rewarded for each Ranked game played, won or lost. The reward will be reduced if you concede the match too quickly rather than playing it out. Additionally, there is a weekly cap on the total Gold and XP that can be earned this way.
Please note that any and all mechanics and rewards of Ranked may change in the future, although we will make our best effort to avoid potentially disruptive changes, especially in the latter half of a season.
[h2]Notes[/h2]
Welcome to Ranked!
If you haven't seen the latest patch notes yet, check them out: Ranked & Chat | IWC 0.92.0 Beta Patch Notes
We are very excited to bring you Chat and Ranked together in order to help you find matches. Today we want to dive more into the details of Ranked in particular to let you know more about it. Please feel free to reach out on our Discord if you have any other questions.
- Reach Player Level 10 to unlock Ranked mode.
- Play Ranked Mode to earn Gold and XP at a higher rate.
- Start in Iron Rank and climb all the way to Infinity Rank! Unlock Profile Frames for reaching new Ranks.
- Place on the Ranked Season Leaderboard to earn Lightmare Points and Gold.
[h2]Details[/h2]
Ratings begin at 1000. Each Ranked Season will last two months (Season Zero will run slightly longer, through March and April). At the end of the season, leaderboard rewards will be distributed and ratings will be compressed (for example, if you end a season with 2000 rating, you will start the next season with 1500 rating). Reaching each rank for the first time will award you a matching Profile Frame. The ranks are:
- Iron - Play one game of Ranked Mode
- Bronze - Reach a rating of 1200 or greater
- Silver - Reach a rating of 1400 or greater
- Gold - Reach a rating of 1600 or greater
- Platinum - Reach a rating of 1800 or greater
- Diamond - Reach a rating of 2000 or greater
- Infinity - Reach a rating of 2200 or greater
The new Ranked Leaderboard fully replaces the old XP Leaderboard. The rewards structure has been changed:
- First place: 1000 LM points, 2000 gold, Champion title, Champion profile pic
- Second place: 750 LM points, 2000 gold
- Third place: 600 LM points, 2000 gold
- Fourth place: 500 LM points, 2000 gold
- Fifth place: 400 LM points, 2000 gold
- 6th-10th place: 300 LM points, 2000 gold
- 11th-25th: 200 LM points, 2000 gold
- 26th-50th: 100 LM points, 2000 gold
- Top 51st-100th: 1000 gold
Rating changes use a basic implementation of Elo. Rating changes are typically but not always zero-sum (e.g. when you gain 10 points, the opponent also lost 10 points). Asymmetry may occur if a player in Infinity Rank (2200+) is playing a player in a lower rank, or if a player is at the minimum rating.
There is currently no matchmaking algorithm, based on rating or otherwise. You will match with whoever shows up first. This is to ensure that you can find matches as quickly as possible. We will implement rating-based matchmaking if enough players consistently populate the Ranked queue.
Gold and XP are rewarded for each Ranked game played, won or lost. The reward will be reduced if you concede the match too quickly rather than playing it out. Additionally, there is a weekly cap on the total Gold and XP that can be earned this way.
Please note that any and all mechanics and rewards of Ranked may change in the future, although we will make our best effort to avoid potentially disruptive changes, especially in the latter half of a season.
[h2]Notes[/h2]
- Currently, Ranked is best-of-one only, unlike the best-of-three matches featured in the original Infinity Wars. We wanted to get Ranked out into the world sooner, and multi-game matches and sideboarding are new features that would have delayed its launch entirely. We also think that shorter match times are desirable for keeping the queue moving more.
- Ranked is currently subject to a time-lock system. The purpose of this is to try to cluster players together to increase the likelihood of prompt matches. This is experimental and we may change it live or remove it based on feedback and data.
- It may be sometimes be easy to determine who you will match against if you're paying attention to who's online. This can be mildly undesirable in certain cases, and we may make small adjustments, but don't see it as a big problem. After all, you can even advertise that you'll be queuing up in Global Chat if you want!
- The integrity and fairness of competitive play is important to us. Please report any unsportsmanlike activity to us privately; you can send a Bug Report in game or email us at [email protected]