New Year, New Bug Fixes | IWC 0.46 Alpha Patch Notes
Welcome to the newest patch for Infinity Wars Classic, Alpha version 0.46.
We started 2022 in a big way with our new video, The Future of IWC (which we do discuss below). And, so far, it's been extremely well received by our players. So first off, thankyou, we're so glad the majority of you are excited by this direction, and your on-going support means the world to us. Following on from that, we've also got some new content for IH, as well as bug fixes for IWC while we continue to work on account porting, which remains our largest road block currently.
[h3]Reminder: Intrigue Sign-up[/h3]
We're nearing our Free to play Beta launch, and joining it is our brand new set release, Intrigue. If you're interested in jumping into the game's Beta the second it's ready, or if you're more concerned with getting some sweet early bird perks, exclusive cards and platinum pre-order cards, sign up today HERE, or head to bit.ly/iwcintrigue to be added to our pre-launch page..
Patch Notes
[h2]Major Features[/h2]
The Future of Infinity Wars Classic
At the start of 2022, we announced something we had been working on behind the scenes for quite some time, and that is the future of Infinity Wars Classic. We’re pushing forward with the “CTCG” (Complete Trading Card Game) model, where we’re giving people access to ALL Infinity Wars cards instantly, without paying a cent. This will make the game easier to get into than ever!
For a full breakdown, check our deep dive video.
https://www.youtube.com/watch?v=wQdLfnTzJzs
Two New Infinity Heroes
Two new pre-made Infinity Heroes decks have been added to the roster.
Cathleen, a powerful aggressive value-driven character, who has a flexible array of tools for beast and men alike.
Vis, the only important point of health is your last, damage yourself and your opponent and live life on the edge.
[h2]Minor Features[/h2]
IWC Porting Framework
We are working hard to lay the foundations of account transfers to IWC from the original game. This included moving every single vanity item, card, and alternate art. Some of these can be already found in the deckbuilder, and profile pages, available to everyone until the systems are complete.
Tutorial Framework
While not quite yet ready, we are working on a series of single player missions for both IH and IWC to help players join the game, and learn the rules. This will also act as the foundation for any future single player campaigns we add.
[h2]New IWC Cards[/h2]
Drason, Armory Keeper Cost:7 Morale:8 (GENx1)
Unique Character - Human
When Drason enters the Deployed Area, create an Upgrade in your hand.
Whenever you play an ability card, if Drason is in the Assault Zone, deal 2 damage to all enemy Characters on the battlefield.
20/14
Siege Engineer Cost:1 Morale:3 (FDx2)
Character - Human
When you deploy Siege Engineers, target Character deals double damage to the enemy fortress until end of turn.
4/4
[h2]New IW1 Cards[/h2]
- Subdues The Meek
- Counterspell
- Daclerius's Edict
- Denial Of Magic
- Dugg
- Ethereal Fusion
- Redirect
- Jinhai Dojo
- Avatar of Daode
New Cards But Restricted to Devs only for testing:
- Redirect Bot
- Xi's Plea
- Xac, Lost in Lunacy
[h2]Balance Changes[/h2]
Denial of Magic redesigned to be a type of counterspell:
Denial of Magic
Cost: 2
Ability / Preemptive
The next ability card your opponent plays this turn that costs less than or equal to a deployed Character you control has no effect.
[h2]Bugfixes[/h2]
- Fixed an issue that allowed you
- Fixed Precautionary Measures having the wrong textbox
- Fixed static profile pictures not aligning correctly
- Fixed Ruins of an Ancient civilization not creating tokens correctly
- Fixed Evict not increasing cost
- Fixed Gorgon Beam giving the artifact to the wrong player
- Fixed claim rewards being duplicated in some rare cases.
- Fixed IH Menu panels being far too large or small at certain resolutions
- Fixed Multiple IH Card spritesheets that didn't animate correctly
- Fixed Oblivion not working if it lacked targets
- Fixed Oblivion not killing commanders
- Fixed Varyus master of choice's broken ability.
- Reskinned artwork now correctly display "CUSTOM" as the artist.
- Fixed Hellspawner Demons
- Fixed Infinity Heroes Rock Chucker
- Fixed Premium Border displays not showing in the pack opening scene.
- Fixed Pain Stone not working in some situations
- Fixed Civil Turmoil options not having the correct cost
- Fixed Credits Panel sometimes getting stuck
- Shattered Viel no longer animates for every unit
- Fixed Wish Panel styling
- Lots of various IH card fixes
- Fixed tokens that change their art not animating correctly
- Fixed Vasir transform
- Fixed Evellee having no card types
- Fixed IWC deck viewer breaking when used at the same time as the deckbuilder panel
- Fixed the ability to make private games with old versions
- Fixed Promo card rarities
- Many more various small fixes
Again, check out the INTRIGUE PRE-LAUNCH PAGE to register your email, and hear all about our Free to Play launch and Kickstarter launch.
Happy New Years, everyone!
Discord: discord.gg/y8KGxk4
Patreon: patreon.com/lightmarestudios