Bugfixes & Balance Changes | IWC 0.89.6 Beta Patch Notes

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[h2]Changes[/h2]
- Updated how we handle parentheticals in card text. Most of them are “reminder text” which help you remember (or learn) game rules but don’t otherwise change the way the card works. These are now italicized.
- The following text has been upgraded from a parenthetical to proper rules text:
- “You may target the same Character more than once.”
- “Rounded down”
- “Rounded up”
- “You may target the same Character more than once.”
- Buff Power of the Underdog from +1/+0 per defender to +2/+2.
- Nerf Cowmmando from +3/+3 to +2/+2. Increase its stats from 7/7 to 8/8 in exchange.
- Nerf Fiery Ascension to no longer give +4 attack. It was too powerful.
[h2]Card Fixes[/h2]
- Fix Infected Purifier’s transformed form having 10/4 stats instead of the intended 9/4. Fix outdated text claiming it’s 7/5 still.
- Fix issue with Siege Engineers increasing damage by the target’s Attack rather than doubling it. This was particularly troublesome for noncombat damage.
- Reworked Siege Breaker and Siege Engineers on the back end so they work properly together.
- Fix Asu-Ra celebrating a successful hunt while dead.
- Fix Extended Operation incorrecting having “Remove” keyworded. Use “lose” instead.
- Fix Tactical Retreat showing the foe your cards in hand.
- Agent Coyle, Zomborg has a bunch of new reminder text in addition to a slight buff to the activated effect: it now stays the same between the two forms that have it, instead of getting worse.
[h2]General Fixes[/h2]
- Fixed Rift Run toggle keeping its previous state if unable to queue, which would leave the toggle on, while not being allowed to queue for that mode.
- Fixed misleading Illegal deck text
[h2]Hotfix 0.89.6b[/h2]
- Fix issues with the Tutorial missions sometimes being unavailable for new players.
- Nysrugh, the Insatiable now sacrifices the adjacent characters rather than just killing them. Good for your morale, and less incredible value with Devil of Despair.
- Siege Breaker text changed from “When Siege Breaker deals damage to a Fortress, it deals an additional 8 damage.” to “Siege Breaker deals an additional 8 damage to Fortresses.” to help clarify that it still works when it has 0 or less attack.
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