Foiling & Animation | IWC 0.91.1 Beta Patch Notes

Step into the eerie world of Neverending Nightmares alternate art collection. Preorders are now live in the store! Check out our newsletter for more information.
[h2]Major Features[/h2]
- We’ve completely revamped the in-game card rendering system! Expect smoother performance and improved visuals. Alongside these changes include an enhanced foiling effect with greater clarity as well as the capability for all cards to be animated at all times during gameplay.
- You can now redeem items using codes directly in the store. Take a close look at the patch image to try it out, if you're quick enough to be the first! (Codes are single-use only)
- Game initialization has systems that have been reworked improving the loading experience and fixing various issues revolving around player inventory.
[h2]Balance Changes[/h2]
- 6/6 Demon tokens with flying that used to cost 3 now cost 2. Their morale was also reduced from 4 to 3 to be consistent with the 0-cost ones.
[h2]Fixes[/h2]
- Timely Strike can now attempt to target Command Zone in anticipation of moving to Support Zone.
- Piercing damage will now correctly let fortress health go negative rather than stopping at zero.
- Fix Jade Witch not always overcharging the card if the target left play before the ability triggered.
- Fix multiple instances of Exile and/or Recall not stacking correctly.
- Fix Tracks the Cowardly not working.
- Fix Marina, Touched by Infinity not working properly from the Command Zone, and also protecting her charge from beyond the grave when she shouldn’t.
- Fix Rule of Two mutator.
- New version of Highlander mutator that asks you to actually make a singleton deck.
- Fixed a minor issue with the aspect ratio of Sabore’s artwork.
[h2]Hotfix 0.91.1[/h2]
- Fixed Exile and Recall not increasing the cost of the card properly when the Exile/Recall cost is greater than the original cost of the card.
- Fixed Eaten By Zombies SFX.
- Fixed missing card arts.
- Fixed zone targeting accuracy with zones with large card counts.
- Fixed deck-builder list hover card missing description.
- Fixed card art not updating on card transformations.
- Fixed zoomed cards being cut off by the screen boundary when mousing over the opponent’s Support Zone.
- Fixed right click to cancel targeting not working.
- Fixed card display mode not updating on draw while fast forwarding.
- Fixed tooltips in deck/graveyard view rendering under card scroller.
- Fixed negative costs displaying on cards.
- Fixed hovering over the opponent’s graveyard not zooming in on the top card..
- Always-animate setting now updates properly when changed mid-match.
- Fixed default card back reverting to default.
- Fixed Issue with Gamespeed not being reverted on disconnect
- Fixed Patreon Access.
- Improved opacity of dragged cards.
- Fixed purchases via Steam.
Links
- Discord
- Patreon
- Website