IWC 0.42.1 Patch Notes
[p]
[/p][p][/p][h3]Minor changes[/h3]
- [p]Added new onboarding quests to help guide new players, these quests will be available for existing players.[/p]
- [p]Adjusted the turn timer to encourage faster games by reducing total time and limiting banking, helping keep turns flowing smoothly, among these changes, players will now start with a default time bank of 10 seconds, with a maximum bank of 60 seconds, we will be monitoring how these changes effect gameplay to make further adjustments if needed.[/p]
- [p]Adjusted draw order of battlefield cards, making the relevant power or health visible with busy zones. Status icons will also shift side depending on zone location.[/p]
- [p]Fixed issue where players would be stuck on waiting for player resolution when turn results in game over, will now continue directly to the game result screen.[/p]
- [p]Fixed issue where you could wait an infinite amount of time if your opponent did not progress manual turn resolution, Manual resolution will now forcefully progress after a short period.[/p]
- [p]Improved performance of AI, this should resolve frame drops with busy board states when turn is locked in.[/p]
- [p]Fixed draw order of graveyard cards, an issue where cards could display in zone in the incorrect order.[/p]
- [p]Fixed various issues with the tutorials.[/p]
- [p]Restored add friend and watch replay buttons to the end game screen.[/p]
- [p]Fixed issue where creating an exact copy of an entangled card led to a game breaking behavior.[/p]
- [p]Fixed visual artifacts on card frames and removed morale value background for non unit cards.[/p]
- [p]Adjusted foiling and stamp cosmetics, both of these cosmetics will now apply semi-randomly to cards based on vanity settings.[/p]