IWC 2026.0.94.3 Patch Notes
Features
[p][/p][h2]New Promotional Card[/h2][p]We’re excited to introduce a brand-new promotional card, featuring a terrifying new legend joining the ranks of the undead.[/p][p][/p][p]We hope you enjoy unleashing Timarus, Terrorlich to the battlefield![/p][p][/p][h3]Timarus, Terrorlich - Unique Zombie[/h3][p]At the start of game or when you deploy Timarus, Terrorlich, create an Overwhelming Dead in hand. While Timarus, Terrorlich is on the Battlefield, characters in your Assault Zone gain "When a Character kills this, that Character is Exhausted".[/p][p][/p][p]- [p]Added new music tracks Parallel Rift music style.[/p]
- [p]Added new sound variations to card visual effects and menu user interface.[/p]
- [p]Added ability for players to appear offline, accessed through the main menu by right clicking the player info display.[/p]
- [p]Added new Patreon Section to credits, sign-up to our Patreon to have your name immortalized in the in-game credits![/p]
- [p]Updated Patreon Banners & Promotional Materials to reflect Patreon changes.[/p][p][/p]
- [p]Fixed issues where queue invite colors would overwrite panel colors.[/p]
- [p]Fixed issue where activating a card multiple times would display incorrect targeting behaviours.[/p]
- [p]Fixed issue where Systems notifications panel would start in an alert state.[/p]
- [p]Fixed issue where VFX would wait for animations to complete even if fast forwarding.[/p]
- [p]Adjusted input field sizing to improve UI consistency.[/p]
- [p]Improved game resolution performance.[/p]
- [p]Fixed tooltips rendering under cards in deckbuilder.[/p]
- [p]Fixed inventory card counter rendering over advanced filtering menu.[/p]
- [p]Fixed match end screen player health coloring not respecting increased max health values.[/p]
- [p]Removed 'Claim Reward Button' in Match End screen as rewards are automatically claimed.[/p]