Infinity Wars Classic Tournament & 0.29 Patch notes
Welcome everyone to the newest patch for Infinity Wars Classic, Pre-Alpha version 0.29. We're announcing our tournament, as well as full patch notes for everything new to IWC, including our new group select feature, a much requested feature from the original game finally seeing the light of day!
So, let's just jump into things.
IWC April 2021 Tournament
As a part of our commitment to making competitive Infinity Wars Classic rewarding and fun, we're having our monthly tournament this weekend, marking half a year of tournaments with cash prizes in Infinity Wars Classic!
These are completely free to join for our existing Patreon supporters, and prizing is set to scale with our patreon campaign and player turnout, with 10% of our Patreon funds going directly back into the game's competitive scene with direct prizing. So, if we see an influx of players before this weekend, prizing amounts may increase beyond their currently published level.
WHEN: 24th of April, 11AM (AEST / GMT+10)
WHERE: Discord, sign-ups already open, with check-ins half an hour before the event.
PRIZEPOOL:
4+ Players - $30 First place.
8+ Players - $35 First Place, $10 Second Place.
16+ Players - $40 First place, $10 Second place, $5 Third place
You can find all the information, including rules, countdown timers and signing up to compete either on Discord, or in the post below.
Info Here
Major Features
[h3]Multi Selection and Dragging
[/h3]
Holding Shift will now allow you to box select cards, moving them much faster.
Hold Shift and drag selected cards to move them about as a group.
Hold Shift and single click to add to remove cards from the selection.
This works with our new sliding zone system to make it as easy as possible to move the cards you want and rearrange them for the perfect resolution step.
We'd love to hear your feedback on this new feature we are very excited about.

[h3]Double XP![/h3]
We've set up our system to handle double exp limited time modes, and our first one will be happening this weekend during the IWC Summit! More events like this are slated to happen at some point in the future, and being active on Discord is the best way to hear more.
[h3]New IH Hero: Hinekri, the Chaotic
[/h3]
An additional update to Infinity Heroes, send the battlefield and your opponent into ruin with this unpredictable exiles deck.
Will you risk everything on the chance to gamble, or will you bend luck to your will?
Minor Features
[h3]Locations & Artifacts reworked[/h3]
The original system from 0.01 of IWC allowed for a singular artifact OR location to be deployed, and playing another simply destroyed the previous, which isn't how it worked in IW1. We've now got it set up correctly to allow a singular location, and as many artifacts as you can handle, replicating the IW1 gameplay style.
[h3]Decking Out[/h3]
We've changed decking out to work similarly to how it did in IWC, with each card drawn after reaching zero in deck resulting in 10 morale damage to the player.
Bug Fixes
- You can no longer use targetting animations to gain contextual clues about what is in the enemy hand
- Using Agent Coyle's hero power in the mirror match no longer causes an error
- Fixed issue where Rita sometimes didn't draw the correct number of cards
- AI is now smarter with draft choices and trading post use
- Gao Han no longer vanishes from the game and then causes errors
- Omnitron now correctly applies shield
- Omnitrons discount now applies correctly
- Rock chucker now throws the correct amount of rocks
- IH AI Battle now shows the AI name on the result screen
- Untapped Wilderness now reduces ability costs as intended
- Tithe Collector and Genesis Researcher no longer can cause you to lose resources if you use the undo in a specific order
- Fortress now correctly receiving events
- Gaining control of a unit now correctly adds it to the player's card list, then returns it if they die or are removed from game.
- Fixed Two-Face freezing the game if reanimated due to trying to belong to both players at once
- Hehkeem no longer stalls the game after being deploying in some situations
- Xi, Who honors the Many's activated ability now works correctly
- Fixed some misc tags and sprite sheet errors
Other News
- We'll be trialling double XP during livestreams for the coming future.
- Our "Battlepass" system is currently being reworded, as it doesn't accurately describe what the system does. Further news will be coming in the future weeks.
- Discord now has an announcements tab that allows you to subscribe to our announcements on your personal Discord channels.
Thanks for reading, and as always you can join us on Discord to be a part of the conversation, or sign up on Patreon to get into the game and support Infinity Wars coming back in a big way!
Discord: discord.gg/y8KGxk4
Patreon: patreon.com/lightmarestudios