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Golel Demo 1.8.6 and News.

Hello,

[h2]News[/h2]
I have been working on the Demo, but also making progress in the full version.
There have been some bugs and issues that I had to dedicate quite a few days to solve and improve.
Some bugs even in the Unity engine itself that I had to report.
Now I am already back to progressing the development.

[h2]Demo 1.8.6[/h2]
Bug fixes.
Quality improvements in the visuals and performance.
I have add support to the Turkish language as well.
Water might look a little nicer now.
There are still many fixes I need to do to language support. Mostly, words that are too long for the UI.
I will have to go over all languages and make sure they all fit in the UI.
For now, it is decent support as is.

[h2]Full game[/h2]
I had to work quite some time on bugs that were related to the Unity engine.
But I also made progress in chapter two. Adding new monsters, riddles, items and more level design.
Progress seems to be good. I hope I can tell you that I am near completing chapter 2 soon.

[h2]Finally[/h2]
A new trailer has update. Tell me what you think if you have time.
Do you find games in the Discovery Queue? Do you think the Steam Page of Golel will work well in the discovery queue?
Did you ever get a Demo in the discovery queue?

If you have any feedback, opinions, suggestions, bugs, issues with localization, please let me know in the discussions.

Thank you,
Ofer.