Linux/Steam deck Demo update. Chapter 2.
[p]Hello,[/p][p][/p][h2]Linux and SteamDeck Demo update[/h2][p]I have updated the Linux build of the Demo.[/p][p]The build works on Linux and SteamDeck. There should be no visual artifacts.[/p][p]I have test it on a real Steam Deck device, it seems to work well.[/p][p]If you have any tips how to improve the Steam Deck controls for the Demo, please let me know in the comments or discussions.[/p][p][/p][p]VR support for Linux is not available yet.[/p][p][/p][p]A demonstration of me trying out Golel Demo on Steam Deck, can be seen here:[/p][p][/p][p][/p][previewyoutube][/previewyoutube][h2]Chapter 2 progress[/h2][p]Chapter 2 is progressing well.[/p][p]I have said I am nearly complete of chapter 2, but there was a lot more work to do.[/p][p]I am now working on the last dungeon, and there is the final boss battle as well to do.[/p][p]All the NPCs are already in place, but need to be worked on more too.[/p][p]Overall, I am close to finish chapter 2.[/p][p]A lot of bugs and usability improvement were made as well.[/p][p][/p][p]Here is a blurred sneak peak:[/p][p]
[/p][p][/p][h2]Feedback for UI and usability[/h2][p]You can play the Demo again, in windows. See if you have more quality of life improvement suggestions.[/p][p]Performance was improved as well.[/p][p][/p][p]If you have any feedback, suggestions, tips, ideas, bug reports, please let me know in the comments or in the community hub discussions.[/p][p][/p][p]Thank you,[/p][p]Ofer.[/p]