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Chapter 2 bug fix, and Demo 2.1.1

[p]Hello,[/p][p][/p][h2]Chapter 2 progress[/h2][p]After I finished chapter 2's base structure, I was using a service to playtest it.[/p][p]Many issues arouse, and I am working to fix them.[/p][p]In addition, as I mentioned, I am adding new talents and improving existing talent/equipment and content of chapter 2 as well.[/p][p][/p][h2]Demo and game wide improvements.[/h2][p]I have also fixed a lot of issues that have always exist in the Demo as well.[/p][p]Some quality of life improvements such as:[/p]
  • [p]Pointing on enemy health bar will show the HP in numbers.[/p]
  • [p]Map names appear in mini map[/p]
  • [p]Weapons now show the attack and damage values for your specific stats.[/p]
  • [p]Showing vacant equipment slots names.[/p]
  • [p]Sort button for your inventory[/p]
[p][/p][p]Quite a few bug fixes in Chapter 2, that also affect chapter 1.[/p][p][/p][p]One of the major bug fixes, is the smoothness of the walking.[/p][p]The player would walk a few tiles straight, but there was often a small "stall" between tiles.[/p][p]This was not a performance issue, it was a logical bug.[/p][p]I have put a fix to this issue in Demo 2.1.1, and now both monitor and VR should play a lot smoother and feel better.[/p][p][/p][p]A few audio bugs were fixed as well, where the audio was not set down even when you did set down it in the options.[/p][p][/p][h2][/h2][p][/p][p][/p][p][/p][h2]Steam Deck and Linux and VR[/h2][p]Sadly VR is not yet Supported on Linux.[/p][p]This is an issue with Unity, I will see what I can do to make it work.[/p][p]I have update the Linux Demo with the latest Demo fixes as well.[/p][p]Linux build is 1.14.[/p][p][/p][h2]Lastly[/h2][p]There is good progress and I am hoping to start working on chapter 3.[/p][p][/p][p]As always, if you have any feedback, comment or suggestions, you can comment here or in the discussions.[/p][p][/p][p]Thanks you,[/p][p]Ofer.[/p]