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Beautiful Relics

Hey,

Another update for the demo is here.

What's new:
  • New relic - Traveling Merchants - Your starting platform will now acts as a market, when building adjacent buildings you will get random resource. With this it is less risky to take cards with a cost of resources that you don't produce, and a fun puzzle for the start of the fight.
  • New relic - Glowing Necklace - Start combat with 5 energy. Either easier to save up for a tower that will attack you or start destroying towers on turn one.
  • New relic - Strange Spices - On your first turn draw 3 additional cards and 2 extra gems. Huge first turn, great for higher cost buildings to place in the perfect spot.
  • Fixes to the unlock system, as stars would not save correctly and bought relics would get locked again after game restart. In addition relic prices got smaller.
  • Unlocked relics in the main menu will now show what they do.
  • Desert (first level) towers add less cost to other towers.
  • Swamp (second level) each tower got cheaper.
  • Snow (third level) will start building multiple towers per turn faster.
  • Visual improvements on fog, outlines, lightning and more.
  • When finishing tutorial you will now see what cards are added to the tutorial deck.


Have fun playing
Emilijus