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I Mother News

I Mother is out now!

[p]You wake up, alone, and far from home. In a world with no map. No language. No guidance. Only wind, stone, and the marks left behind by those who came before. This is I Mother — a journey into the world before language.[/p][p][/p][previewyoutube][/previewyoutube][p]A time when symbols carried emotion, when dreams were messages, and when the line between human and Neanderthal was still being drawn. You play as a Neanderthal woman, stranded and alone, searching for her tribe across a land shaped by memory, instinct, and the earliest signs of human communication. Every sound, gesture, and pattern in nature becomes part of a language you must learn to feel rather than understand. You’ll read the world itself — its symbols, its spirits, its rhythms — and in doing so, begin to uncover the first sparks of human connection. There are no instructions, no dialogue, and no easy answers. Just the quiet voice of instinct, guiding you through landscapes shaped by survival and memory. Every player will see something different: a different story, a different meaning, a different reflection of what it means to be human. I Mother is a journey of discovery — of the origins of language, of the fragile relationship between humans and Neanderthals, and of the moment spirituality was born from the earth itself.[/p][p][/p][p]Although I went on this journey alone — developing the game myself — there were amazing people along the way who tested, shared their thoughts, and helped shape what I Mother became. Now it’s in your hands.[/p][p][/p][p]If you decide to step into this world, I’d love to hear what you find there.[/p][p]Leaving an honest review on Steam helps more than you can imagine — indie games live and grow through your words.[/p][p][/p][p]And if the experience stays with you, consider sharing it — with a friend, a family member, or anyone who might be drawn to a story told without words.[/p][p]So many journeys begin from a single conversation.[/p][p][/p][p]Step back to the beginning.[/p][p]Listen to the silence.[/p][p]And see how it all began.[/p][p]The untold mystery of human evolution.[/p][p] [/p]

I Mother Is Coming to Steam this October!

[p]After years of development, I’m excited to finally share that I Mother will release on October 22nd, 2025!  If this is the first time you’ve heard about the game or if you’re new here — hi! I’m Adam, the solo developer of I Mother, a prehistoric action-adventure, with no language and no technology. A game that takes you to the roots of storytelling and our cultures, in a world where you have to feel your way forward.[/p][previewyoutube][/previewyoutube][p]The time is about 40,000 years ago. A stranded Neanderthal woman is trying to find her way back home. Something has thrown her into an unfamiliar land, a place her people have never walked. Along the way, she stumbles upon symbols that predate our writing by tens of thousands of years. She’s not dumb. Neanderthals made art. But this? This is something new.[/p][p]That’s where you come in. Together, you’ll set out on a wordless adventure in a world before technology and written words. You’ll feel the raw thrill of a prehistoric journey into the unknown, and shape your own interpretation of this symbolic odyssey.[/p][p]You’ll drink from puddles, hide in bushes, and scream. You’ll chase and be chased, you’ll be terrified and relieved, you’ll climb, fall—and sometimes die.[/p][p]You’ll dream, meditate and dance. You’ll imagine strange things, collect curious objects, and try to uncover their meaning. The symbols will puzzle you, and sometimes you’ll be utterly lost, confused, resourceful, and curious, just like our earliest ancestors.[/p][p]Alone, with only the most basic tools and her intuition, you’ll explore the dangers and beauty of a forgotten world. No map. No tech. Just her senses—smell, hearing, memory—and your attention. When you feel lost, just ask her.[/p][p]She doesn’t speak to you; you wouldn’t understand anyway. She won’t waste time with small talk. She mumbles, grunts, sighs, and laughs—her way of telling you what matters. So, listen closely.[/p][p]In the end, you’ll make it through. Because you’re in this together. Help her finish the journey—your journey. A shared story of humans and our Neanderthal cousins. The untold mystery of human evolution.[/p][p][/p][p][/p][p][/p][p]When I began I Mother, my dream was simple: I wanted to create an immersion in prehistoric life. Not as a story told from the outside, but as a life lived—raw and uncertain—before language and before technology.[/p][p]The game grew from that dream. I built it around the idea of emergent experience—of letting things happen, of letting you feel them without me telling what they meant. I didn’t want to give answers. I want you to step into the silence, into the unknown, and make sense of it in your own way.[/p][p]The symbols are real, left by hands tens of thousands of years ago. Discovered by Genevieve von Petzinger, a renowned paleoanthropologist. We don’t know what they meant. Maybe we never will. But that mystery is not a wall—it is an opening. Through the act of play, we could step into that silence together, and let meaning rise, fragile and new, from your own journey.[/p][p]It is never about accuracy. It is about connection. About giving you the space to breathe inside another life, and to feel, for a moment, the weight and wonder of our shared beginnings.[/p][p]If that sparks your curiosity, add I Mother to your wishlist and be the first to know when it launches on October 22nd.[/p][p][/p][p][/p][p]
[dynamiclink][/dynamiclink][/p][p]-Adam from HellYeah![/p]

Demo update

[p]Just released a new demo update! This version brings important bug fixes, improved balance, and gameplay adjustments to give you a clearer glimpse of the final experience. Dive in and let us know your feedback—it’s a big step toward launch![/p]

Publisher announcement

After years of working solo on my passion project, I’m thrilled to announce that I’ve partnered with publisher indie.io to bring my game to the world! This journey has been a long, challenging, and deeply rewarding labor of love—built in silence, fuelled by persistence, and soon ready to be shared.

With their support, the game will reach new heights, and I can’t wait for you all to experience it. Thank you to everyone who believed in me along the way. More details soon—the adventure is just beginning!

I recommend checking out their page to see other indie games they are supporting.