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News about update 0.93.

Hi everyone!

Before we get to the main topic, I want to say a huge thank you for your support! Your kind words are incredibly motivating, and constructive criticism helps us improve! I read all the feedback on the game, and I highlight the most interesting ones with Steam awards or respond to criticism and suggestions. So, don't hesitate to give feedback — it's very helpful!

Now, to the point. I’ve been asked to give more frequent updates, so here it is:

**Update 0.93 is almost ready.**
All the single renders are done, and now we just need to fix minor bugs like clothing glitches and other small issues. The animations are also ready and are currently being rendered.

We’ve also added support for several new languages: Turkish, Polish, Arabic, and Thai. The translation of the new content for this update into all available languages has begun. We’re also almost done with the voiceover for the animations.

We’ve developed a Point & Click game mechanic. We might add a couple of secret renders in the new content to test this mechanic.

We’re also almost done with adding Steam achievements. They will only work upon release, but the functionality is already being tested. We’ll need to redesign the language selection menu since the old format doesn’t have enough space for all the flags.

We still need to choose background music for the scenes.

**What will be in the update:**

- 300+ renders
- 7 animations

Yes, the update isn’t very big, but in terms of content, I like it the most, or at least it’s one of my favorites.



**When to expect the release?**

I hope the update will be released between October 4-6. This is an approximate date, and it may shift in either direction.

After this update, we’ll start working on the full release. There will be no more intermediate updates. The release will add about 500-700 more renders and around 15-20 animations.

I can’t give an exact release date yet, as I’ve been "a bit off" with my estimates before... At least a month after this update, but probably a bit longer. I also hoped to release this update a couple of weeks earlier, but a new scene that takes place in a nightclub with a large crowd significantly slowed down the work. Just setting up and configuring the scene took a whole week.

Stay tuned! I’m really excited to share the new update with you! We’re working at full speed, and I apologize if some processes are taking longer than we’d all like.

How to find the content of update 0.9.

Hello everyone!

I noticed that many of you had trouble finding the new content in version 0.9. If you have a save at the end of the game where Chloe talks to the player and discusses future plans, you might not have been able to find the content added in version 0.9. The thing is, this scene always concludes the game, and the new content is added BEFORE this dialogue.

The new content starts after the moment when Chloe talks to the main character through the door of his room during the "process." Find an autosave or your old save made around this moment and continue playing from that point. Autosaves are located in the same place as your regular saves. In the load menu, there is a letter "A" in the row of numbers at the bottom — click on it to see the autosaves.

Find a save around this moment and continue playing from here. I chose this render just to avoid spoilers, and it seems recognizable to me ːsteamhappyː


The new content starts after this render:


I apologize to everyone who had difficulties. I didn't expect this to become a problem. I'll try to do something about it. I don't want to completely remove this final dialogue, as it's important for communicating with the audience. But I'll try to add a message that the new content is available before the final credits.

**Update 0.9!**

Hello everyone!

The wait is over! The next update is coming tomorrow!
[h2]The update will be released on August 30th at 10:00 GMT +0.[/h2]


This time it's version 0.9. In fact, there's more new content than the version number might suggest.
Over 1000 new renders have been added to the game, but unfortunately, there are only about 7 animations. Yes, this part of the game is more about developing relationships between the characters than about sex, so it might seem a bit boring to some. But this is the only possible way to develop the story that I see right now, and it will help the finale to happen in the form and with the level of tension that I have planned.

But don't be disappointed! The next update, on the contrary, will be almost entirely dedicated to sex — there will be a lot of it, and it will be awesome and as depraved as possible.
I hope the next update will come out faster than this one, so you won't have to wait too long.

Share your impressions of the update in this thread or in the feedback thread in the game community! Feedback is very important to me!

The time for the summer sale has come!


[h2]Hello everyone![/h2]
It's time to stock up on games for the upcoming fall!
The author of this game also intends to buy a few titles that have been on the wishlist for a while. I'm currently busy with our game and have little time to play myself, but in the fall, obviously, my game will be released, and I will be able to find some time to play something slow and leisurely :)

I love Steam sales!
I'm very happy that this time I can not only buy a couple of cool games at a discount but also join this summer sale as a developer!

Sorry that I didn't localize the picture and prices on it!
Obviously, each region will have its own price different from the one on the picture, but I hope you get the gist — a 30% discount!


So, for those who have been eyeing it for a while, this is your chance to buy the game at the lowest price in these 2 weeks. I think there won't be such a discount until winter (if at all), and at release, I think the full price of the game will increase, albeit slightly.

https://store.steampowered.com/app/2578880/How_to_lose_ones_virginity/

Version 0.8 is now available!

This update is again small, adding about 20 minutes of gameplay, but this time there are more new animations (there were 53 in the previous version, now there are 67). Probably because of this, the update took me more time than I expected. I hoped to release it one and a half to two weeks earlier. In the last poll, most people voted for larger updates, but since it's been a month since the last update, I decided not to delay and keep your interest in the game while you haven't completely forgotten about it :)



I hope the next update will be either faster or twice as large in the same time frame. Overall, we don't have much left, about 1000-1200 renders, which is 3-4 big scenes/events.

In the next update, I also plan to finally introduce secret scenes that will be unlocked through a point-and-click mechanic. For the most impatient, we might add cheats to unlock these secret scenes with just a couple of button presses (I completely understand that some people want everything faster), but in that case, achievements won't work, some of which will be tied to this mechanic.

Anyway, enough talking! Let's explore the new update! I really hope you enjoy it. Please write about your impressions afterward.