Now what?

Hi, everyone!
First of all, thank you for supporting me, whether by playing the game or joining my small community!
As some of you may know, I wasn't particularly excited about how the game performed in the first few months. Fortunately, some time ago, I partnered with a company that is now working on porting the game to consoles! This has given me a much-needed boost of confidence, helping me stay true to my vision and dedication.
I've even started gathering ideas for a future project similar to this one.
There's one confession I've been pondering, though: should I continue creating these types of games? They aren’t always the most popular. It’s not that the subject matter is lacking, but rather that the gameplay tends to be more linear and narrative-driven (think walking simulators). Is there a future for this type of game? Should I make another one, knowing how hard it is to reach a target audience?
Well, the answer remains the same as it has for years: God knows! 😄
So, despite things looking grim, I’ve decided to make another game! While I’m not ready to reveal specific details just yet, I can tell you that it will have a similar atmosphere to "What Have You Done, Father?" — meaning you’ll still encounter spirituality, bizarre and intriguing women, darkness, and all the thrills you’ve come to expect from my projects
+ most probably you'll play as a priest.
This time, I’m also planning to improve some technical aspects, such as creating a functional options menu and adding controller support. I know WHYDF had some technical issues that I wasn’t able to fix (due to my lack of experience, as it was my first fully programmed game), but now I’m confident I can do better! (Hopefully!) 🤞
That said, this will still be a small project, much like WHYDF, and I’ll be working on it alone. Hopefully, it will turn out to be another cool experience for you all.
On a side note, I’d love to hear your suggestions on how to make the game more appealing to a broader audience. For now, I’m considering not including a dialogue system like I did in WHYDF. What do you think? Don’t hesitate to reach out with your thoughts!
I can't wait to share more about my future projects with you!