Milestones: Road to Full Release

Ruins to Fortress - Development Roadmap
[h2]Early Access Launch[/h2]
- Launch Date: December 13th
- Price: Free-to-play throughout Early Access and after full release
- Expected Early Access Duration: ~12 months
[h2]Current Features (Early Access Version)[/h2]
- Core survival mechanics
- Extensive crafting system
- Strategic base building
- PvP combat with raiding
- Basic PvE elements
- Dedicated server support
- Self-hosted game options
[h2]Planned Full Release Features[/h2]
- Expanded PvP and PvE modes
- Enhanced gameplay mechanics
- New areas and biomes (Hint: We are going underground...)
- Character creation system
- Additional weapons and items
- Improve mod support
- Scale Anti-Cheat System
- Improve localization.
- Controller Support.
[h2]Monetization Model[/h2]
- Game remains free-to-play
- Single optional DLC with regular updates
- Includes skins and backwall tiles
- Will be the only DLC released - Select standalone skins available for purchase
- No in-game currencies
[h2]Community Involvement[/h2]
- Feedback through Steam discussions
- Active Discord community
- Support for community-run servers
- Regular updates based on player feedback
Join our community on Discord and test the game on Steam.
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Simon and Markus,
Ruins to Fortress devs