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  3. Milestones: Road to Full Release

Milestones: Road to Full Release



Ruins to Fortress - Development Roadmap


[h2]Early Access Launch[/h2]
  • Launch Date: December 13th
  • Price: Free-to-play throughout Early Access and after full release
  • Expected Early Access Duration: ~12 months

[h2]Current Features (Early Access Version)[/h2]
  • Core survival mechanics
  • Extensive crafting system
  • Strategic base building
  • PvP combat with raiding
  • Basic PvE elements
  • Dedicated server support
  • Self-hosted game options

[h2]Planned Full Release Features[/h2]
  • Expanded PvP and PvE modes
  • Enhanced gameplay mechanics
  • New areas and biomes (Hint: We are going underground...)
  • Character creation system
  • Additional weapons and items
  • Improve mod support
  • Scale Anti-Cheat System
  • Improve localization.
  • Controller Support.

[h2]Monetization Model[/h2]
  • Game remains free-to-play
  • Single optional DLC with regular updates
    - Includes skins and backwall tiles
    - Will be the only DLC released
  • Select standalone skins available for purchase
  • No in-game currencies

[h2]Community Involvement[/h2]
  • Feedback through Steam discussions
  • Active Discord community
  • Support for community-run servers
  • Regular updates based on player feedback


Join our community on Discord and test the game on Steam.

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Simon and Markus,

Ruins to Fortress devs