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[h2]Greetings Heroes![/h2]

Today we'll have a look at how you traverse and navigate the lands of Lumerea on your run.



Evercore Heroes takes place in a sci-fantasy world called Lumerea, home to many great regions like the snow covered mountain ranges of Kru! Every region will not only have its own aesthetics but will also hold a set of unique content specific to this region. It's not hard to imagine that some enemies that love the snow and ice of Kru won't do well in the deep humid jungles of Moxy!

Although the environment changes between regions, your goal remains: Survive and become powerful enough to get to the end of the run and beat the endgame encounter! So, what does a run look like and how do you get to the end?

We want to add that, as the game is still in development, the content we are showing today might change as we further develop the game and make adjustments based on feedback.

[h3]Hop, skip, and a jump![/h3]

Like in typical Rogue-lite fashion, you'll be traveling from room to room to collect rewards with the aim to get stronger and beat the final encounter. To keep things simple. we will call these rooms 'islands' for now. Every island is a piece of land set in a biome within the region you are visiting where you'll be tasked to do something before you can gather your reward and progress your run.

Some islands will have you face challenging monsters, others will require you to complete an objective while others will let you by without a fight and for example allow you to shop. The amount of islands on a run, aka how long a run is, will depend on which mission you select.

(The sacrifical pit is one of the objectives you can face on your runs ~ you might want to help there Beko..)

[h3]Types of islands[/h3]

With so many different islands to explore, we currently divide them into the following types (not their official names):

  • Monster challenges; THE slay-the-monsters type islands. Beat a certain amount, survive a horde, clean out the room or kill as many as you can for gold! You know what to do here!
  • Objectives; these house an objective for you to beat. Examples would be to hold a capture point against waves of monsters, survive a dark sacrificing ritual or break a tower that shoots lasers at you and more! Cool hero stuff!
  • Calm islands; these are islands without enemies on them and generally won't offer a reward for completing them. On these islands you'll find something different that will aid you on your adventure. Like for example a shop to spend your hard earned gold in or a way to buff your party for a limited time. You might even meet a familiar face here.


(The shop gives you the chance to spend your hard earned gold during a run!)

[h3]Selecting your next island as a team![/h3]

Part of the fun is that you won't know what the next island is going to be. No two runs will ever be the same and you will have to adapt on the fly! But, how will you be able to create the best build I hear you ask?

Every island will hold one or more dormant teleporters that will activate after you complete the island. Each one of them will give a visual clue of what kind of reward you can expect from the next island and will help you make a decision. Unique to Evercore Heroes however is that you are not alone, so you will have to make this choice as a team!

Important to note is that every team member will benefit from an island reward after completing it, but we all know that sometimes you really REALLY want to focus on a certain build or combo and increase the chances of completing it by picking one path over the other.

Once the team has decided which reward to go for, you will have to stand on one of the pads right below the portal along with your teammates. It will open the portal for all team members to teleport to the next island. The journey continues!

(Select the next island as a team - majority wins!)

We'll be talking more about rewards and what they look like in one of our future articles! Let us know what type of island you'd love to see in the game and we'll see you again in the next article!