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  3. v1.1.9.1 Balancing and Bugfixes

v1.1.9.1 Balancing and Bugfixes

Balancing:
- changed damage curve for most early weapons
- before the damage was quite low for the first 4 to 7 levels, depending on the weapon. now its more spread out, so early levels in a weapon are worthwhile. this should help with early progression and bad RNG
- increased coin rewards on stronger enemies (magic ghosts in particular)

General:
- fixed a soft lock issue, which could occure if a level up and player death are triggered at the same time


Horde Mode:
- fixed a bug where sound was overlapping

Map Screen:
- fixed a bug where Level 3 wasn’t showing, although it was unlocked

Boss Mode:
- changed Boss Rush image, to signal it’s available right from the start