Patch Notes 0.1.0: Torpedo System Update Part 2: Tracking and Targeting
Hello everyone!
Part two of the Torpedo System Update is out! These are simpler and more quality of life updates that will help us with the next and final part.
We have a challenge for you…
Who can get the best looking service report without being sent to the depths themselves? Share your screenshots on Steam and prove your tactical prowess!
Happy hunting.
[h2]Improvements:[/h2]

[h2]Features:[/h2]

[h2]Bug/issues Fixes:[/h2]
Part two of the Torpedo System Update is out! These are simpler and more quality of life updates that will help us with the next and final part.
We have a challenge for you…
Who can get the best looking service report without being sent to the depths themselves? Share your screenshots on Steam and prove your tactical prowess!
Happy hunting.
[h2]Improvements:[/h2]
- Added TBT aft cam. The camera will switch from fwd/aft depending on torpedo selection. Allowing more accurate targeting using the TBT.
- Update to Tooltip UI
- Updated Alert Message UI

[h2]Features:[/h2]
- Added: Torpedo outlines for night time and (all time) distance based tracking. Visual aid that corresponds to combat map data.
- Add torpedo UI icon instead of outline when camera is far away

[h2]Bug/issues Fixes:[/h2]
- Fixed: hide torpedo cam ui when ui is disabled (Pressing V key)
- Fixed: torpedo outline (and mesh) would be visible after torpedo explosion
- Adjustments: Scale torpedo UI marker based on camera distance
- Fixed: overlapping of gun dial and gun panel tooltip activation area