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Silent Depth 2: Pacific News

Patch Notes 0.0.7

At ease Commanders,

We have a quick update for you today.

[h2]Improvements:[/h2]
  • Destroyers won't fire their guns if they are below 30% hull points. Previously they would be dead in the water when in cripple state from a single torpedo. Now they will fight a bit more if hit only by one. Using their guns.


[h2]Bug Fixes:[/h2]
  • Fixed: torpedoes collided with free cam
  • Fixed: submarine won't dive in reverse


Until next time, thanks for feedback, keep up the patrols and let us know if you encounter anything weird out there.

Patch Notes 0.0.6

At ease Commanders,

The new patch is here. Whilst the team continues to address your feedback we have a few improvements to share.

[h2]Improvements:[/h2]
  • New: Added new Loading Bar for loading screen.
  • New: Added new highlight system framework. (Preparation for Intel Update and current visual aid).


[h2]Features:[/h2]
  • FreeCam: Added highlight to submarine during night time and day time when camera is at least 200 yards away from sub.
  • Display sub's highlight while sub is underwater and in freecam mode.
  • Add time based sub outline while in omni view.


[h2]Bug Fixes:[/h2]
  • Fixed: outline could be displayed while underwater using omnicam.
  • Fixed: disable outline rendering when UI is disabled by pressing V key to hide.
  • Fixed/Added: Fade in and out of the submarine's highlight.


Good luck out there Commanders and keep those intel reports coming in via the forums and discord.

Patch Notes 0.0.5 (Hot Fix)

A Hotfix for the recent patch has arrived commanders,

[h3]Improvements:[/h3]
  • Add bigger collider to sub used when in free cam mode


[h3]Bug Fixes:[/h3]
  • Fixed: free cam could stop sub's movement when colliding
  • Fixed: omni cam collision stopping sub


Thanks for your continued support and feedback.

-SD2 Dev team.

Patch Notes 0.0.5

Good Morning Commanders,

This update brings some improvements to collisions with the camera and addresses some of the reported issues.

[h2]Improvements:[/h2]
  • Smoother camera-sub collision
  • Camera-sub collision when in free cam mode



[h2]Features:[/h2]
  • Added Submarine Camera Collisions
  • Added Midway Dock Camera Collisions



[h2]Bug Fixes:[/h2]
  • Fixed: Using map travel you could end up with the sub on top of Midway's dock
  • Fixed: camera jitter during collisions
  • Fixed: camera could get stuck at water level while docked at Midway



Thanks for all your issue reports here on Steam and on discord. We are preparing to dive into the next set of tasks and will surface again soon with another update.

Patch Notes 0.0.4:

Good Morning Captains,

Latest intel report on what has been updated in the latest patch.

[h2]Improvements:[/h2]
  • Adjust Battleship, Destroyer and Light Cruiser turning rates
  • Define constants for min/max range of depth charges. Currently set to 110-130ft
  • Decrease ship's speed when doing an attack run with depth charges


[h2]Features:[/h2]
  • Add a small delay so ships won't instantly detect the sub after being spawned.


[h2]Bug Fixes:[/h2]
  • Fixed: Ships won't detect sub while in the engagement UI. Players must click engage first.
  • Fixed: Ships guns only track the sub when they have detected it.
  • Fixed: Heavy Cruisers not being tracked by service report



Thanks for your continued support and please feel free to reach out with any issues you are having in the comments, forums or on the MicroProse discord.