New Year, New Look: Production Progress Update
First of all! On behalf of all the members of the production team of MoJing, A Kuan wishes all the players a happy New Year!
Looking back, your "amazing moves" and "ingenious ideas" in the game have left us completely astonished! In the new year, may you casually get top-level treasures in the game world, and make the monsters flee at the sight of you, becoming the "big shots" in the gaming world! In real life, may you have no worries about getting promotions and salary increases, enjoy delicious food and beautiful scenery, and be carefree every day!
Although the update of MoJing has not arrived as scheduled, the members of the production team have never stopped developing new content. Now, let me report the development progress to our dear players.
New Year skin for A Kuan's form (I really didn't force them to make it, seriously! Believe me!)

I don't know if it's just my illusion! Ever since I got this new outfit, my gameplay feel has been amazing! I cleared the levels without taking any damage throughout the whole process! It's insanely awesome!
Next up is the new difficulty level that you players have been eagerly waiting for!
We haven't come up with a name for it yet, so for now, let's just call it - Longhao!

In the Longhao difficulty level, a scarlet aura begins to constantly emerge in the scroll world, indicating that the upcoming battles will become increasingly dangerous!!
In this Longhao difficulty, the monsters will be much more powerful. Moreover, the chapter boss battles at the end of each level have all learned new moves!

Our General White Ape can summon increasingly powerful monsters. At the same time, it has learned a new consecutive slashing move (maybe the White Ape form will have more surprises in the future). Everyone, please be careful!

The Nightmare Golden Monk in the second level has become even more powerful!! Not only has it mastered the Consecutive Shockwaves, but it can also charge up and unleash a Laser Cannon!!! Fellow warriors, be sure not to get hit. It really hurts~!!

The gentle (crazy) Miss Gejin in the third level will now make it even more difficult for you players to move forward. The difficulty of achieving a no-damage run has increased significantly!!!
Of course, the Longhao difficulty level has more in store. I, A Kuan, am keeping a little secret. I'm looking forward to your performance when MoJing is reborn. (This time, it's really not going to be that easy for you to clear the levels so easily!!!)
Remember the new mini - boss revealed in the last issue? This time, we've made a preliminary implementation of it (and it's still being continuously optimized).
The Shamaness Priestess (tentative name) in the Six - Eared Snow Cave.
She is proficient in setting up barriers, using formations to trap players and cast various spells.
Once trapped by her, players need to be extra careful.

Regarding the bosses, in the following time, we will add a random mini - boss to each chapter. For the final bosses, we'll also incorporate more new mechanisms and moves. (Haha, don't say that the new difficulty only has increased numbers. I, A Kuan, have personally tested it, and it's really tough!)
As for the progress of the fifth major level, the production team is nearly at the end. We're making great efforts to create our final boss battle. Here, we're releasing some recent design drawings for you players to have a first look.

It's really something to look forward to!!!
And finally, the much - anticipated CG image of Miss Qingyan.

The production team wishes all players a happy New Year again! May great fortune smile upon you in the Year of the Snake! May everything in your life and work go smoothly!
Looking back, your "amazing moves" and "ingenious ideas" in the game have left us completely astonished! In the new year, may you casually get top-level treasures in the game world, and make the monsters flee at the sight of you, becoming the "big shots" in the gaming world! In real life, may you have no worries about getting promotions and salary increases, enjoy delicious food and beautiful scenery, and be carefree every day!
Although the update of MoJing has not arrived as scheduled, the members of the production team have never stopped developing new content. Now, let me report the development progress to our dear players.
New Year skin for A Kuan's form (I really didn't force them to make it, seriously! Believe me!)




I don't know if it's just my illusion! Ever since I got this new outfit, my gameplay feel has been amazing! I cleared the levels without taking any damage throughout the whole process! It's insanely awesome!
Next up is the new difficulty level that you players have been eagerly waiting for!
We haven't come up with a name for it yet, so for now, let's just call it - Longhao!

In the Longhao difficulty level, a scarlet aura begins to constantly emerge in the scroll world, indicating that the upcoming battles will become increasingly dangerous!!
In this Longhao difficulty, the monsters will be much more powerful. Moreover, the chapter boss battles at the end of each level have all learned new moves!

Our General White Ape can summon increasingly powerful monsters. At the same time, it has learned a new consecutive slashing move (maybe the White Ape form will have more surprises in the future). Everyone, please be careful!

The Nightmare Golden Monk in the second level has become even more powerful!! Not only has it mastered the Consecutive Shockwaves, but it can also charge up and unleash a Laser Cannon!!! Fellow warriors, be sure not to get hit. It really hurts~!!

The gentle (crazy) Miss Gejin in the third level will now make it even more difficult for you players to move forward. The difficulty of achieving a no-damage run has increased significantly!!!
Of course, the Longhao difficulty level has more in store. I, A Kuan, am keeping a little secret. I'm looking forward to your performance when MoJing is reborn. (This time, it's really not going to be that easy for you to clear the levels so easily!!!)
Remember the new mini - boss revealed in the last issue? This time, we've made a preliminary implementation of it (and it's still being continuously optimized).
The Shamaness Priestess (tentative name) in the Six - Eared Snow Cave.
She is proficient in setting up barriers, using formations to trap players and cast various spells.
Once trapped by her, players need to be extra careful.

Regarding the bosses, in the following time, we will add a random mini - boss to each chapter. For the final bosses, we'll also incorporate more new mechanisms and moves. (Haha, don't say that the new difficulty only has increased numbers. I, A Kuan, have personally tested it, and it's really tough!)
As for the progress of the fifth major level, the production team is nearly at the end. We're making great efforts to create our final boss battle. Here, we're releasing some recent design drawings for you players to have a first look.





It's really something to look forward to!!!
And finally, the much - anticipated CG image of Miss Qingyan.

The production team wishes all players a happy New Year again! May great fortune smile upon you in the Year of the Snake! May everything in your life and work go smoothly!