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City Transport Simulator News

City Transport Simulator: Bus releasing on June 11!

City Transport Simulator: Bus launches June 11 for PC on Steam!




We’re incredibly excited to finally announce City Transport Simulator: Bus! After intense development, it’s ready: the ultimate, realistic, and fully immersive bus simulation experience is coming! 🎉

City Transport Simulator: Bus launches June 11 for PC on Steam, and in September for PlayStation 5 and Xbox Series X|S.

You can watch the full event including interviews and announcements about Bus & Tram here: https://www.youtube.com/live/6UY2utuV1r8?feature=shared

[h2]What is City Transport Simulator: Bus?[/h2]

City Transport Simulator: Bus is not a DLC – it's a standalone game on the CTS platform, which also powers CTS: Tram. In CTS: Bus, you become a bus driver and build and manage your own transport company in a highly detailed, European-inspired city.



Take the wheel of real, officially licensed buses from MAN and Dr. Richard, all recreated down to the finest detail – including authentic logos and designs. Whether you prefer a classic solo bus or a longer articulated one, you'll find a wide variety of vehicles and ways to expand your fleet.



[h2]How does the City Transport Simulator platform work?[/h2]

City Transport Simulator is the technical foundation for multiple standalone games – including CTS: Tram and CTS: Bus. Each title can be played independently. You don’t need CTS: Tram to play CTS: Bus – and vice versa.

CTS: Bus is not a DLC or add-on – it's a full-fledged standalone title with its own content, vehicles, and gameplay modes. You can start and play it entirely on its own.



If you own both games, CTS will automatically recognize it and unlock all content seamlessly. No extra steps required – just launch CTS and enjoy everything you own.

The best part: even if you only own one of the games, the city will never feel empty. In CTS: Tram, AI buses drive through the city – in CTS: Bus, AI trams are part of the environment. This ensures a vibrant and believable city at all times. Only players who own both games can drive both vehicle types.



[h2]Feature Highlights:[/h2]

  • Officially licensed buses: MAN Lions City A21 & A23, Gräf & Stift NL205 & NG235 – all authentically recreated with real-world details and liveries 🚍
  • Massive route network with 80 stops: Create your own routes or use the sandbox mode with 8 pre-built lines 🚏
  • Career & Sandbox modes: Experience varied gameplay – from managing your company to relaxing free rides 🎮
  • Extensive customization: Choose from over 10 liveries and 50+ logos to personalize your fleet 🎨
  • AI buses & tram traffic: Enjoy a lively city with AI-driven buses and trams independent of your own vehicles 🤖
  • Steering wheel support: Play with your Logitech G29, Thrustmaster T300, HORI Truck Control System, or other popular wheels with built-in presets 🛞
  • Shared platform with CTS: Tram: Play CTS: Bus and CTS: Tram separately or together – all content is included in a single installation and recognized automatically 📂
  • Realistic city with high detail: The transport network and urban development are modeled after real European cities – perfect for sim fans 🏙️


[h2]Release & What’s Next[/h2]

CTS: Bus will be available June 11 for PC on Steam!
Console releases (PS5 and Xbox Series X|S) are planned for September. The delay is due to the complex console publishing transition – but we’re working hard to deliver the best experience there as well.

[h2]And what about CTS: Tram?[/h2]

Alongside the Bus release, we’re also rolling out a major update for CTS: Tram with many exciting additions:

  • New stop styles from Berlin, Vienna, and Munich 🏙️
  • Rename stops for more customization ✍️
  • Choose your tracks freely for creative route design 🛤️
  • AI buses in traffic for a more lively city 🚦
  • Passengers react to your driving – with positive and negative effects 🎭
  • AI cars honk if you break traffic rules – for realistic traffic vibes 🚗🔊
  • And many bug fixes, optimizations, and features to improve gameplay feel


We guarantee: both Tram and Bus will continue to receive regular updates so both games evolve together and keep the city vibrant and alive.

[h2]What else is coming?[/h2]

We’re working on new vehicles like the iconic GT6 tram for summer and already developing the Tatra KT4D – stay tuned!



Also planned: Vienna as a fully new city map in 2026, with never-before-seen detailed routes for both Bus and Tram.



[h2]Join the community![/h2]

Join the conversation in our Steam Forum, Discord Server, and follow us on YouTube, Instagram, TikTok, and Facebook.

https://store.steampowered.com/app/2604480/City_Transport_Simulator

The Future of City Transport Simulator – Livestream on June 2!

The future of City Transport Simulator is just around the corner – and you're invited to be there live!

On Monday, June 2nd at 3:00 PM (CEST), we warmly invite you to a very special ViewApp Insights: Special – live on our official YouTube channel!



Over the past months, we’ve been working hard behind the scenes, and now the time has come: we’ll be revealing what we’ve been quietly building – including new vehicles, fresh content, an expanded map, and many more surprises.

Experience exclusive developer interviews, behind-the-scenes insights, and a few reveals you definitely won’t see coming!

📅 Save the date – Monday, June 2nd, 3:00 PM
📺 YouTube Livestream – directly on our channel
👉 https://youtube.com/@viewapp

We’re excited to have you with us – let’s celebrate the future of City Transport Simulator together.
💬 What do you think we’ll reveal during the special?

ViewApp takes over Publishing of City Transport Simulator!

🚨 News about City Transport Simulator! 🚨


From now on, ViewApp will also take over the publishing of City Transport Simulator! That means: everything is now in one hand – directly from us, for you!

After a successful collaboration with Dovetail Games, this is the logical next step for both sides. We sincerely thank the Dovetail team for their support around the release and the initial phase of CTS: Tram.

By taking over the publishing, we’ll be able to respond to community feedback even more directly, act more flexibly, and involve you more closely in the continued development.

https://youtu.be/dXOLGra4byo

[h2]What does this mean for you?[/h2]

Nothing changes for you! All existing features, updates, and content remain available. We're committed to implementing your feedback more directly and making City Transport Simulator even better for you.

Looking ahead: With the publishing now in our hands, we can guide the development of City Transport Simulator: Tram – and the entire series – even more in line with the community’s wishes.

What’s next? Exciting news is coming in May! We have a lot planned and are looking forward to revealing new features and content during our major online event. 🌟

[h2]FAQ – Your most frequently asked questions:[/h2]

🔹 Is City Transport Simulator: Tram being discontinued?
No! Quite the opposite. We’re committed to City Transport Simulator as an active, long-term project. It’s not being replaced, cancelled, or neglected!

🔹 Who is now responsible for the game?
ViewApp is now fully in charge of City Transport Simulator's development and publishing!

🔹 Will the game still be available on Steam, PlayStation & Xbox?
Yes! City Transport Simulator: Tram remains available across all platforms. Nothing changes in terms of availability. All features will remain, and new content and updates will continue regularly.

🔹 Will the publishing change affect purchased content (like DLCs)?
No – all previously purchased content and DLCs remain available and usable.

🔹 Will my save data remain intact?
Yes, all save files in City Transport Simulator: Tram will remain intact and compatible with future updates.

🔹 Will updates and expansions continue regularly?
Yes! With the publishing now under ViewApp, we can tailor updates more directly to your needs and ensure a regular update schedule.

🔹 Why did ViewApp take over the publishing rights?
We want to act more independently in the long term, be closer to the community, and steer development more directly. This helps us react faster to your feedback and develop the game in the direction you want.

🔹 Will there be new content or expansions?
Oh yes! 😎 We’re already working on new features and improvements behind the scenes. More info will be shared later this May during our big online event with a first look at what’s coming next.

Thank you for your continued support – we wouldn’t be where we are today without you! Stay tuned and follow our next steps. We’ve got big plans for the future of City Transport Simulator! 🔴🔵

– Your ViewApp Team

City Transport Simulator: Tram - Update v1.0.6

City Transport Simulator: Tram - Update v1.0.5


Update v1.0.6 is now official available and brings major performance improvements, a brand-new timetable feature and many bug fixes to make your experience smoother — especially on consoles. Available now on all platforms!


[h2]Changelog v1.0.6[/h2]

Performance & Optimization
- All trams now use Nanite, significantly boosting performance.
- Improved station information storage, reducing loading times across the board.
- Resolved multiple crashes occurring while driving through the city.

New Feature: Time Allocation Profile
Choose from four profiles in the timetable editor of each line to adjust travel times between stations, offering flexible gameplay!

Bug Fixes
- Fixed various issues related to switches, traffic lights and decoration in the city.

Jump in and explore what’s new!

City Transport Simulator: Tram - Update v1.0.5

City Transport Simulator: Tram - Update v1.0.5


Update v1.0.5 is now official available for everyone and is specifically designed to address traffic light and signal issues. With this version, those problems should now be fully resolved.

[h2]Changelog v1.0.5[/h2]

🛠 Bug Fixes & Improvements
- Fixed an issue where vehicles were not displayed correctly in the marketplace.
- The "Start Game" button now works even if the player repeatedly presses the "A" button while loading the game.
- The Easy Mode throttle can no longer reach -100% when using a gamepad, making driving easier.
- Increased text size in emails.

🚋 Driving Behavior & Environment
- Slightly reduced the sinusoidal motion of the R2.2b.
- Improved the signal system so that trams receive priority faster.
- Optimized spawning of vehicles, trams, and passengers when loading the map for the first time.
- Fixed a road path issue (Sommerfeldgarten – Am Schlosspark) that caused AI vehicles to despawn at the intersection.
- Missing track switch rumble effect has been restored in the Depot DLC area.