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Patch 0.7.4 | Holiday Update

[p][/p][h2]What’s New[/h2]
  • [p]The Holiday event has begun, featuring daily gifts and unique cosmetic rewards. More details are available in a separate news post. [/p]
  • [p]The SKS has been added to the game. It can be found in a new stash on the Garage Cooperative location. [/p]
  • [p]Weapons and other items can now be extracted from raids directly in your hands.

    ⚠ IMPORTANT Adding this feature required a major overhaul of the entire weapon saving system - including weapon storage on the body, the weapon rack, and several related systems (dirt system, reload hint system, and skin system). Most importantly, the new system uses a different data format for storing this information.

    I’ve done my best to make this transition as seamless as possible. All old save data should be converted automatically. However, while unlikely, issues such as missing weapons or attachments are still possible. Please be understanding if you encounter any problems.
    [/p]
[p]Additional benefits of the new saving system:[/p]
  • [p]Laser and flashlight states (on/off) are now saved when changing locations[/p]
  • [p]The vise in the room now works as a full-fledged weapon storage slot[/p]
  • [p]The store now allows purchasing duplicates of any weapon[/p]
[p]Other Additions[/p]
  • [p]Snowfall has been added to locations, and the base is now decorated for the holidays[/p]
  • [p]Informational announcements can now occasionally be heard through loudspeakers in the hideout[/p]
  • [p]A slot machine has been added to the bar — time to hit the jackpot![/p]
  • [p]Stairwells in the Dead City can now be collapsed, blocking access upstairs (similar to the debris added in the previous update)[/p]
  • [p]New ambient sounds for the Forest at night[/p]
  • [p]Additional guidance voice lines from Zakharich for the first Forest raid (road signs, compass, and extraction)[/p]
  • [p]Campfire flame effects have been visually improved[/p]
  • [p]Ammunition now explodes after prolonged exposure to fire[/p]
[p][/p][h2]Changes[/h2]
  • [p]Some Crossbow Hunter dialogue lines have been adjusted to better explain quest objectives[/p]
  • [p]After reaching 5 reputation, access to the scientists (side quest) now unlocks immediately[/p]
  • [p]Removed bottle caps (beer, vodka, kvass) no longer snap back when released[/p]
  • [p]Removed caps from med syringes and adrenaline can now be picked up and reattached[/p]
  • [p]Fog in the Forest location is now slightly brighter[/p]
  • [p]Maximum brightness (far-right slider value) has been increased[/p]
  • [p]Night vision goggles now have increased range and field of view[/p]
  • [p]After recent field tests, scientists have doubled the damage of UV grenades — good work, hunters![/p]
  • [p]Prices for the PPSh, Mosin, and Obrez have been reduced from 1500 to 750 rubles[/p]
  • [p]Dispatcher message subtitles no longer appear during raids[/p]
  • [p]Items no longer fall out of the hands when the game is paused[/p][p][/p]
[p][/p][p][/p][h2]Fixes[/h2]
  • [p]Fixed an issue where the high-demand item text was displayed outside the PDA screen[/p]
  • [p]Fixed a bug where visiting a stash in Dead City counted toward the Underground Facility stash quest[/p]
  • [p]Fixed an issue allowing entry into radiation zones without a gas mask if it was in the backpack at raid start[/p]
  • [p]Fixed incorrect texture on the bear pelt item[/p]
  • [p]Fixed a bug where automatic pause (when removing the VR headset) could trigger during the first seconds of a location load[/p]
  • [p]Fixed an issue where the AK from the Underground Facility stash could become invisible[/p]
  • [p]Fixed an issue where the Stuck function could teleport the player to incorrect coordinates after fast rope descents in Dead City[/p]
  • [p]Fixed inconsistent behavior of auto-run (full stick tilt)[/p]
  • [p]Other minor fixes and improvements[/p][p][/p]
[p][/p][p]Until January 5, the game is available with a 40% discount, and Supporter Packs are discounted by 20%.[/p][p][/p][p]Happy Holidays, hunters![/p]