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Day One Patch Notes

Dear Adventurers, We want to extend a heartfelt thank you for your support on the release day of our game! Now, let's address some of the questions you've been asking:

  • Bug fixes: We've been hard at work fixing several bugs, including issues with the bag cover, the full ending achievement not popping up, and some naming errors in the endings. If you're still encountering similar issues, please double-check that your Build ID is 13819091 and manually update the game files by verifying integrity.

  • Regarding ending determination: We understand that many of you are curious about how the endings are triggered and determined, as well as the conditions for triggering certain options. Currently, if you decide to replay Level 10 after completing the game and change your choices, the disposal option values (purification values) for all monsters from previous playthroughs will be reset (treated as if all monsters were attacked). Achieving the "recover" ending currently requires restarting the game, but please know that we're actively optimizing this process.

  • Other issues: We've also received feedback about issues like incorrect achievement pop-ups, failures to display achievements, and some level-related problems. Please rest assured that we're on it and will optimize these as quickly as possible.


Once again, thank you from the bottom of our hearts for playing our game! If you have any questions or feedback, please don't hesitate to share them in the comments. We're here to listen and improve with your help!