1. Mount & Blade II: Bannerlord
  2. News

Mount & Blade II: Bannerlord News

Patch Notes e1.0.3



Versions
Native: e1.0.0
SandboxCore: e1.0.3
Sandbox: e1.0.3
Storymode: e1.0.3
CustomBattle: e1.0.3
  • Fixed a critical issue that corrupted save files after a certain number of saves.



Facebook Twitter

Website Facebook Twitter YouTube Twitch

Patch Notes e1.0.2



Versions
Native: e1.0.0
SandboxCore: e1.0.2
Sandbox: e1.0.2
Storymode: e1.0.2
CustomBattle: e1.0.2

  • Some of the crashes from older saves are fixed and these saves can be used again. (especially caused by fencing stolen goods & rival gang leader quests).
  • Enabled Steam cloud saves.
  • A bug that was preventing some players (especially Windows 7 users) from logging into the multiplayer lobby has been fixed. There may be further issues in this regard. We are investigating the matter.
  • Fixed a crash that occurred when entering a custom battle.
  • Various localisation fixes. Some texts are only in English due to lacking localisation tags. Now they can be updated by translators and will be added to the game soon.
  • Some variable texts were not shown correctly. Some of them are fixed, more will be fixed in upcoming patches.
  • Some Turkish translation corrections and typo fixes.
  • Fixed an AI-related issue that crashed the game.
  • Fixed an AI calculation error on aiming ranged weapons against mounted enemies.
  • Fixed launcher not being visible for some users.
  • Fixed errors and crashes after changing language in multiplayer.
  • Fixed encyclopedia faction "Part of" crash on creating player faction.
  • Hero crafting stamina is now saved. Loading does not restore stamina.
  • Localised text manager does not crash on invalid source file.
  • Fixed a crash that occurs in some towns when we try to take a walk.
  • Fixed a crash that occurs during a conversation with various characters.
  • Fixed a crash that occurred after activating the “Fencing Stolen Goods” quest.
  • Fixed a crash when creating a new hero. Mainly happened when opening a new campaign or having a baby.
  • Fixed a crash that occurred when “Headman Needs Grain” issue time out.
  • Fixed a crash that occurred when the player clan gained renown while the player character is a prisoner.
  • Fixed a crash that occurred when a quest time out in Quest Manager.
  • A crash caused by initiating peace barter with heroes that do not have parties has been fixed.
  • Fixed a crash that occurred when the player has created their own kingdom and the conspiracy progress quest starts.
  • Added notifications to certain parts of the Main Storyline.
  • Fixed a bug where using the ransom all prisoners button didn’t give roguery XP.
  • Removed ransoming prisoners' trade skill gain.
  • Decreased ransoming prisoners' roguery skill gain by 40%
  • An issue with the 3rd banner piece fixed.
  • Party initialisation in Radagos' Hideout is changed to a more stable version.
  • Fixed a crash that occurred when selecting "You're breaking the law." option when the "Family Feud" quest is active.
  • Fixed quest NPC remains in the player's clan at the end of the Family Feud quest bug.
  • Fixed quest NPC remains in the player's clan at the end of the Lord Needs Tutor quest bug.
  • Fixed getting Family Feud quest NPC as a companion and progressing in Rebuild Your Clan quest bug.
  • Fixed a crash that occurred when LordWantsRivalCapturedIssueQuest Quest Giver becomes a prisoner.
  • Fixed a crash that occurred when trying to force village notables to give supplies/recruits.
  • Fixed a crash that occurred when a game that is saved during the ExtortionByDeserters quest is loaded.
  • Fixes a possible crash that might occur if the player loads a game that was saved during the following quests: MerchantNeedsHelpWithLooters, EscortMerchantCaravan, LocateAndRescueTraveller (tutorial quest), TravelToVillage (tutorial quest), IstianasBannerPiece, ArzagosBannerPiece.
  • Players that are at war with minor factions will now be able to join kingdoms even if the kingdom is not at war with that minor faction.
  • Fixed the bug where war state with factions that have been destroyed was not being cleared.
  • A crash related to successfully making peace through barter has been fixed.
  • Changed Strong Smith perk description to Controlled Smith
  • Fixed a charm skill exploit which happens in marriage barter.
  • Fixed a bug where companions were unable to be used after sending them to fix an issue.
  • If you have some troops outside of the hideout, you are no longer taken as a prisoner anymore when you lose an encounter.
  • Fixed a crash that occurs sometimes after a siege battle (after dying in siege battle, after go to defend in a siege, after trying to exit from a siege etc.)
  • Fixed a crash that occurred when the player tried to select & sell prisoners.
  • 200 cap removed from workshops.
  • Exploit at smithy and wood workshop is fixed.
  • Defection amounts of clans decreased.
  • Sally out probability decreased.
  • +1 base daily militia for villages removed.
  • Starving effect is halved for garrisons at fortifications.



Facebook Twitter

Website Facebook Twitter YouTube Twitch

Early Access Release Report



Greetings warriors of Calradia!

With the dust from Mount & Blade II: Bannerlord's Early Access launch just starting to settle, we just wanted to take a moment to thank you for the incredible support that you have shown over the past couple of days.

It is fair to say that the release has exceeded all of our wildest expectations. We are deeply humbled by the overwhelming response to the launch and we are truly grateful for all of the support that you have shown!

We know that many of you are experiencing issues that are preventing you from enjoying the game right now, for which we are very sorry.

With the help of you, our community, we are finding and fixing these issues and pushing updates out as soon as we can. Unfortunately, as was the case with yesterday's patch, this may result in previous save files becoming unplayable for some people. We will always try to ensure that your save game remains compatible with each update, however, sometimes this will not be possible. Please accept our apologies for this.

We want to thank everyone that has been using the crash report tool to forward crash dumps to us. It is incredibly useful to our team in finding and resolving those issues. Likewise, thank you to everyone for leaving detailed bug reports over on our forums. We are working our way through each thread and forwarding the issues to the relevant team to work on finding a solution to your problem.

Finally, we just want to remind you that this is just the start of our Early Access journey together. We will be here alongside you every step of the way listening to your feedback and working on delivering the best possible Mount & Blade experience.

Thank you again for the bottom of our hearts!


Facebook Twitter

Website Facebook Twitter YouTube Twitch

Patch Notes e1.0.1



Versions
Native: e1.0.0
SandboxCore: e1.0.1
Sandbox: e1.0.1
Storymode: e1.0.1
CustomBattle: e1.0.1

  • Fixed a rare crash when opening the multiplayer team selection screen.
  • Fixed a crash caused by timeout for the Army of Poachers quest.
  • Fixed a crash that occurred when failing Army of Poachers quest without fighting.
  • Fixed a crash caused by the Gang Leader Needs Weapons daily issue creation.
  • Fixed a crash caused by the Bounty Hunters quest success and fail consequences.
  • Fixed a rare crash that occurs when talking to common area thugs.
  • Fixed a crash that occurred when talking with village notables to get a quest.
  • Fixed a rare conversation freeze when following an NPC to find a quest hero.
  • Fixed a crash that occurred after clearing the Rival Gang quest.
  • Corrected the weapons of some ranged units.
  • Some troops that were using noble tier weapons received more appropriate equipment.
  • Some weapon parts' crafting material costs were fixed.
  • Some minor equipment changes for Aserai, Battania, and Khuzait troops.
  • Fixed a crash that occurred when helping an allied party that is besieging a settlement.
  • Fixed a crash that occurred when helping an allied party that is getting attacked while besieging enemy settlement.
  • A rare crash caused by AI clans joining kingdoms as mercenaries has been fixed.
  • Fixed a problem that locked the player in a conversation after asking a villager to take you to a character.
  • Fixed a crash with the quest Lord Needs Garrison Troops that occurred for some Vlandian castles.
  • Fixed a rare crash that occurred when talking to people (townsmen, townswomen, child, infant) in towns and villages.
  • Fixed a crash that occurred when running out of stamina while crafting charcoal.
  • Fixed a crash caused by the Rival Gang quest. If this quest was done before, there is a chance your save is already broken. Future errors are fixed.
  • Unintended consequences for clans that leave their kingdoms have been removed.
  • Players will now be able to make peace with minor faction lords through barter, saving them from a soft-lock to join kingdoms.
  • Siege tactic default weapons have changed.
  • Capped daily workshop income at 200.
  • Clan tier maximum party size bonus formula has changed.
  • Fixed some of the crashes after launching and on scene entry.
  • Fixed the infinite loading issue with some scenes.
  • Fixed a crash when switching options to low or very low.
  • Fixed an issue with the crash uploader.


Please note: You can roll back to the previous version by using the beta tab in the Steam game properties window.


Facebook Twitter

Website Facebook Twitter YouTube Twitch

Release Day Hotfix

  • Fixed a crash caused by a missing animation used in hideout missions.
  • Fixed a crash which happens when you resize to Exclusive Full Screen with an integrated GPU
  • Fixed a crash while exiting the banner editor
  • Fixed a crash while parsing texts
  • Fixed a crash that sometimes happens when a TDM match ends
  • Fixed problems with Chinese localization



Facebook Twitter

Website Facebook Twitter YouTube Twitch