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Tinkerlands News

Tinkerlands Hits Early Access May 23


[h3]Heya, Tinkerlanders![/h3]

We’ve been waiting a long time to say this, and now it’s finally official...

[h3]TINKERLANDS ENTERS EARLY ACCESS ON MAY 23![/h3]
Yes, you read that right – the magical world of Tinkerlands is opening its gates very soon, and we can’t wait for you to step in! To mark the occasion, we’ve put together a brand new trailer that gives a sneak peek at what’s waiting for you in the Early Access version. Check it out here:

[previewyoutube][/previewyoutube]
But that’s not all…

[h3]Try the New Demo – Your Adventure Starts Now![/h3]
To help you freshen up your survival instincts before launch, we’ve also released a brand-new updated demo! This isn’t just a teaser – it now includes the actual starting content of the Early Access build:
✔️ Side activities
✔️ New items
✔️ Updated visuals
✔️ Gameplay and system improvements etc.

And the best part? Your save will carry over into Early Access! That means you can start exploring, crafting, and preparing for the vast adventure ahead – right now.

https://store.steampowered.com/app/3185760/Tinkerlands_Demo/

[h3]See You Soon![/h3]

We’re so grateful for your patience and support throughout development. It’s been quite the journey, and we couldn’t have made it here without you. Now it’s almost time to sail into the full adventure, and we’re beyond excited to share this magical world with you!

Join us on Discord to share your thoughts, ask questions, or simply celebrate the big news together! 💬

Stay tuned – May 23 is just around the corner!

Tinkerlands: March devlog


[h3]Heya, Tinkerlanders![/h3]
We’re back with a quick development update! While there’s not a ton of flashy news this time, we’ve been hard at work polishing singleplayer, fine-tuning balance and progression, checking localization and tackling multiplayer bugfixing - an absolute beast of a task.

As for Early Access, we’re still finalizing the best release window, balancing development progress with the ideal launch timing. But rest assured, Tinkerlands is coming in Q2 2025 (no later than June!), and we’re doing everything we can to bring it to you as soon as possible.

As usual, here’s a little sneak peek at this month’s improvements:

[h2]Steamdeck Gamepad Integration[/h2]
We’ve fully integrated gamepad support for Steam Deck players, ensuring a smooth and immersive experience!


[h2]Teleportation Portals[/h2]
Mysterious portals are appearing across the main island! Unlocking them will make your journey much faster - keep an eye out for these strange anomalies.


[h2]Hidden recipes[/h2]
Some powerful recipes are now hidden, only unlocked after specific battles. Check your inventory after major encounters - you might have discovered something new!


[h2]New Optional Island: Isle Goblin[/h2]
The goblins are more advanced than they seem - our collaboration with Isle Goblin will give you a glimpse from both sides of the conflict!


[h2]New Boss: Overgrown Crab[/h2]
Did you kill a few harmless crabs in the demo? Well, karma is real - get ready to face the consequences in the form of a massive, vengeful Overgrown Crab!


[h2]Community Art & Inspiration[/h2]
Our community creativity never fails to inspire us, and we just had to share this incredible piece with you! Huge shoutout to Neonix for this amazing artwork!


Want to share your own art, ideas, or just some kind words? Join our Discord community - we’d love to have you there! And thank you for your patience and support - you’ll be the first to know when it’s time to set sail. Stay tuned! 🚀

Tinkerlands: February devlog


[h3]Heya, Tinkerlanders![/h3]
We’re back with another devlog to keep you in the loop on everything we’ve been working on! This month, our focus has been on polishing, bug fixing, and adding some quality-of-life improvements. Let’s dive in and see what’s new!

[h2]A Handy New Tool[/h2]
Early Access will introduce a brand-new drill tool - a powerful combination of pickaxe and axe to make resource gathering faster and easier. Check it out in action!


[h2]Fishing That Feels Right[/h2]
It’s a small detail, but we value realism! The fishing line has been reworked to look more natural instead of, well… cardboard.


[h2]Improved Lighting System[/h2]
Caves just got a whole lot cozier! We're feeling like this improved lighting system is going to make underground exploration more immersive. Check out this before/after - what do you think?


[h2]No More Walking on Water[/h2]
We know it was weird that you could walk through the ocean like it was a puddle. Now, entities will go under water when moving through the ocean, adding a bit more realism!


[h2]Mechanisms for Risk-Takers[/h2]
Looking for a challenge and extra loot? We’ve expanded the cable system with timers and new enemy summoning statues, adding more depth to traps and puzzles.


[h2]Item Placement Updates (WIP)[/h2]
It’s still in early stages, but we’re making great progress on placing windows, items on tables, and decorations on walls. Here’s a sneak peek (excuse the placeholder sprites!)


[h2]Biome Beautification - Coraline Fields Rework[/h2]
Coraline Fields are shaping up beautifully! This specific area is home to floating jellyfish and other surprises - here’s a glimpse of its latest rework.


[h2]Class Progression Items[/h2]
We’ve added 20+ new items to enhance class builds! For example, here's a showcase of the new accesory that allows arrows to track enemies for precise shots. Check it out!


That’s all for now! We’re working hard to bring you the best version of Tinkerlands possible. Let us know your thoughts, and stay tuned for more updates! ✨

Tinkerlands: January devlog


[h3]Heya, Tinkerlanders![/h3]
We’re back with another short development update as Tinkerlands moves closer to becoming the adventure you’ve been waiting for!

So far the singleplayer version is nearly ready, packed with new features, reworked biomes, and fun updates. Our next focus is testing all this content and diving into the multiplayer mode’s optimization.

While it’s taken a bit longer than we originally planned (turns out making an awesome game is quite the adventure!), we’re thrilled to announce that Tinkerlands is now planned for Early Access release in Q2 2025 - and we’re working hard to make sure it’s polished to perfection.

Here’s a glimpse of what we were working on last month:
  • Pirate Items: Counterfeit coins, pirate guns, coin guns, cutlasses, and more themed gear.


  • Biomes and Locations: We've made some final touches to the islands you will travel to in the Early Access version of the game. Ghostlands, Jungles, Coraline Fields are almost ready to be explored, as well as all the new locations like Ghostlands Town, Turtle Island, Monsoon Jungles, Tribe Ruins, Merman Dungeon and more.


  • Systems and Events: Vanity system to give you more variety in your outlook, Pirate Invasion Event, reworked Cooking System, NPC Quests, and Ship Navigation improvements.


  • New NPCs: Meet the Chef, Cartographer, Carpenter, and more, each with unique quests and rewards.

Thank you for your patience and incredible support - we couldn’t do this without you! Stay tuned for more updates as we craft the world of Tinkerlands! 🚀

Tinkerlands: A Year of Progress and Holiday Cheer!


[h2]Heya, Tinkerlanders![/h2]

Can you believe how fast this year has flown by? It feels like just yesterday we were working on early builds of Tinkerlands. Now, looking at how far we've come, it’s clear that every moment of 2024 has been worth it! As we wrap up the year, we're excited to share a quick update and spread a bit of holiday cheer!

Wrapped in festive garlands and stacks of gift-wrapped ideas, we continue to develop and test around 740 new items for both singleplayer and multiplayer modes. From tools to treasures, these new additions will enhance your experience in every corner of the game. Plus, we’re fine-tuning all the new side-activities, NPCs and biomes to keep your adventures fresh and engaging. There's still plenty of work ahead before Early Access launches in the new year, but we’re keeping many details a secret to surprise you upon release!



As the year closes, we want to express heartfelt thanks for joining us on this journey. You, our amazing community, are the heart of Tinkerlands, and your passion drives us to make the game even better.

May your holidays be brimming with joy, adventure, and boundless creativity. We are wishing you a fantastic 2025 filled with the fulfillment of your wildest dreams - Tinkerlands release included! 😇

Happy Holidays and see you next year!