Demo Patch 0.5.4
[p]Heyo! [/p][p][/p][p]This demo update contains mostly small bugfixes, but also a first attempt at proper ultrawide resolution support. [/p][p]If you're using an ultrawide monitor to play Dobbel Dungeon and you still encounter issues with UI elements being misaligned after this update, please let us know![/p][p][/p][p]Changelist[/p]
Happy Dobbeling!
- Jim & Michelle
[/p]
- [p]Implemented ultrawide resolution support[/p]
- [p]Fixed an issue where sometimes chasms (e.g. rivers) weren't properly marked as such under the hood[/p]
- [p]Fixed an issue with duplicate animation triggers.[/p]
- [p]Fixed an issue where self-targeted actions were still considered for 'apply to enemy' bonus objectives[/p]
- [p]Fixed an issue where 'Charge'-type actions would not properly end if the unit that used it died mid-action[/p]
- [p]Fixed a critical issue that could happen when you quit the tutorial mission after having dismissed the first action tutorial[/p]
Happy Dobbeling!
- Jim & Michelle
[/p]