🥳🎲 Dobbel Dungeon Is Out Now! 🎲🥳
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Heyo!
[p][/p][h2]Dobbel Dungeon is now available! For reals![/h2][p]Massive thanks to everyone who supported us throughout development, be it by sharing your feedback on our demo, joining our playtests, hyping us up in our Discord server, visiting our booths at various events or simply sharing kind words when we needed them. We could not have done this without you![/p][p][/p][h2]Demo update[/h2][p]As part of this release, we've also overhauled our demo to more accurately reflect the full version in terms of adventure structure, pacing, balance and overall quality. [/p][p]Please note that any save file previously created with a demo/playtest/game version below 1.0 will be completely wiped when you first boot up the new demo or full version.[/p][p]However, any progress you make in the demo from this point onward will carry over into the full game, including your current adventure progress and hero unlocks! So, if you're still on the fence about whether Dobbel Dungeon is for you, make sure to give the demo another shot.[/p][p][/p][h2]Next steps[/h2][p]For at least the next couple of weeks, we will be closely monitoring our Discord server and community forums for feedback and will prioritize squashing whatever sneaky little bugs still dare to show their faces.[/p][p]After that, we will likely shift our focus towards achieving Steam Deck Verified status. This will include some controller-specific UI tweaks (particularly where small text is still involved) as well as adding quality-of-life features like control scheme remapping and glyph detection based on which controller you're using.[/p][p]After that, the possibilities are endless. We've got plenty of ideas for future Dobbel Dungeon content, but be sure to let us know what you'd like to see added so we know what to prioritize![/p][p][/p][p]Good luck, have fun, and as always: Happy Dobbeling![/p][p]- Jim & Michelle[/p]