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A.N.N.E News

A.N.N.E 03.1004 Windows only update (beta branch)

Hi everyone,

here is another update fixing many issues and also this is a first attempt at going from a 64 bit executable to 32 bit. It came to our attention that some of you were still on 32 bit machines and this is our first 32 bit build attempt. Now for some reasons the mac and Linux build are still 2 hours in and haven't finished building at the time of writing this so I will keep you posted as soon as those are in as well. I am hoping that going from 64 to 32 bit won't be causing too many issues.

This update will go live as the main app version by Wednesday along with the change list.

To access this beta version right click on A.N.N.E in your Steam library, go to betas (right most tab) and choose beta in the drop down list, no password.



Cheers,

Mo

Small update! New walk cycle, walking sounds! (beta branch)

Hey Y'all,

just a quick post to let you know that we just pushed a small update in the beta branch including a new revamped walk cycle for No25/A.N.N.E with walking and climbing sounds! Quality up!

We are still working hard on adding missing sounds and fixing issues so that we can release the next big chunk in the coming weeks.

We also put a fix for those stuck in the wall (out of bound in Area 2, due to the closing blue door).

To try these new changes simply right click on A.N.N.E in your Steam library, select properties, go to Betas and select beta in the drop down list.

Best,

Mo

A.N.N.E Build update issues fixed!

Hello friends!

We finally fixed our backend game build stuff. We are still learning on how to do proper build on Steam I suppose. So now you should have the proper latest version of the game which comes with a slew of fixes previously announced as well as new ones.

If you have an empty folder issue, just restart your Steam client.

The major update is coming soon we still have some issues to fix and gameplay to polish as well as more unforseable bugs and issues. Viva el game development. Ho and a bit of summer enjoyment with the family if we may.

Cheers,

Mo

A.N.N.E Steam build update issues

Hi everyone,

just a quick message to let you know that we just realised that the last update did not go through properly. A lot of fixes don't seem to have gone through. We are trying to figure out where the problem(s) occurs. There's something going on when uploading a build to Steam. We will keep you informed as soon as this issue is fixed.

Thanks!

Mo

The 03.876 update is live! We will be at High Score Con this week end in MTL.

03.876 Version changelist


Hi everyone, here is a little update for A.N.N.E! I want to say a big thank you to all the nice reviews and feedback we received from you guys. Also a big thanks to all the new players that purchased the game! Thank you for your interest in A.N.N.E! We cannot wait to release the next big chunks of the game. We will be testing extensively this upcoming week the upcoming update and we hope to have that ready for you guys hopefully around the 9th of August.

Me and Nick will be at High Score Con in Montreal this weekend. Come and talk to us if you’re in the area! https://www.facebook.com/events/2086835094758762/

We fixed many issues these past few weeks and made lots of progress on getting the next major update ready which will include new equipment, upgrades and new areas to explore! Here is a quick and dirty changelist!


Have a good week end. - Mo and the team



- French translation: Wording and fonts edited.
- The psycho samurai's head now properly stays gone after being claimed.
- The volume options now properly scales, scaling changed from 0-100 to 0-10.
- Language change now properly remains effective even if you quit the game and come back.
- Diagonal trampolines now send you flying diagonally as they should.
- You no longer can teleport to the starting area once the ship is unlocked.
- The boss music no longer gets stuck if you die to the mammoth
- Some camera issues corrected, namely in the shield dungeon
- Some wall turrets would randomly deactivate themselves, no longer the case
- Properly blocked off an unused area in Area 2
- Added tons of missing sounds (especially for bosses). More to be added
- Two unused options have been removed in the terminal menu
- for a limited time only take advantage of the unlocked terminal feature that lets you replay mini game arcades you’ve discovered. This is normally unlockable through the human quest line.
- Added missing Yes / NO text on multiple menu prompts.
- Fixed an issue with the mouse cursor reappearing