Grant Update
[h3]DIFFICULTY BALANCING[/h3]
Shrot is now easier on the easy difficulty. Difficulty can be changed at any time in Options, but may not be reflected in older saved games where previously planned attacks are already in progress.
However, it is still necessary to keep in mind that numerous losses on all sides and constant pressure from enemies are a fundamental feature of the game and victory is never free.

[h3]TUTORIAL AND ONBOARDING[/h3]
Tutorial in the first mission and the Economic Training are now improved and more understandable. I also added a button to display information about the selected unit/building, which was previously buried in the Knowledge section. This section can also be opened with the "I" key and contains information about all buildings and units.

[h3]KEYSTROKE HELP[/h3]
The game can be controlled entirely with the mouse and there is no need to touch the keyboard, but some keys are very useful:
[h3]Selection[/h3]
Shift+Click - Add or remove unit from current selection
Double Click - Select all units of the same type on the screen
Ctrl+0-9 - Assign selected units (or buildings) to group
Shift+0-9 - Add selected units to the group
0-9 - Select units in the group
Double 0-9 - Select units in the group and pan to them
Q - Select idle Tractors/Harvesters
W - Select all combat units
I - Knowledge about selected unit/building
[h3]Units[/h3]
Mouse wheel - Click in production to max queue
M - Move
A - Attack (and Attack Move)
S - Stop (Defend Area)
H - Stop (Hold Position)
[h3]Camera[/h3]
Arrow keys - Move camera
Mouse wheel - Adjust view height, hold to drag camera
F - Follow the selected unit
Ctrl+F2-F4 - Save location
F2-F4 - Go to saved location
Spacebar - View the area of the last warning
Home - View the base
+/- - UI Scale
[h3]Buildings[/h3]
R - Toggle Repair Mode
X - Toggle Shutdown Mode
C - Toggle Sell Mode

[h3]FULL V1.4 CHANGELOG[/h3]
Thank You!
Spytihněv
Shrot is now easier on the easy difficulty. Difficulty can be changed at any time in Options, but may not be reflected in older saved games where previously planned attacks are already in progress.
However, it is still necessary to keep in mind that numerous losses on all sides and constant pressure from enemies are a fundamental feature of the game and victory is never free.

[h3]TUTORIAL AND ONBOARDING[/h3]
Tutorial in the first mission and the Economic Training are now improved and more understandable. I also added a button to display information about the selected unit/building, which was previously buried in the Knowledge section. This section can also be opened with the "I" key and contains information about all buildings and units.

[h3]KEYSTROKE HELP[/h3]
The game can be controlled entirely with the mouse and there is no need to touch the keyboard, but some keys are very useful:
[h3]Selection[/h3]
Shift+Click - Add or remove unit from current selection
Double Click - Select all units of the same type on the screen
Ctrl+0-9 - Assign selected units (or buildings) to group
Shift+0-9 - Add selected units to the group
0-9 - Select units in the group
Double 0-9 - Select units in the group and pan to them
Q - Select idle Tractors/Harvesters
W - Select all combat units
I - Knowledge about selected unit/building
[h3]Units[/h3]
Mouse wheel - Click in production to max queue
M - Move
A - Attack (and Attack Move)
S - Stop (Defend Area)
H - Stop (Hold Position)
[h3]Camera[/h3]
Arrow keys - Move camera
Mouse wheel - Adjust view height, hold to drag camera
F - Follow the selected unit
Ctrl+F2-F4 - Save location
F2-F4 - Go to saved location
Spacebar - View the area of the last warning
Home - View the base
+/- - UI Scale
[h3]Buildings[/h3]
R - Toggle Repair Mode
X - Toggle Shutdown Mode
C - Toggle Sell Mode

[h3]FULL V1.4 CHANGELOG[/h3]
- Difficulty Balancing
- Reworked tutorial and onboarding (mission 1 and economy training)
- Reworked console messages (only one message is displayed)
- New hotkey "I" to show knowledge about the selected unit/building (new button in the sidebar can also be used)
- Fix: woman's voice sometimes stopped working
- Fix: laugh when AI capturing units
- Fix: "We are under attack" voice in the German version
Thank You!
Spytihněv