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One Month After Release – The First Major Update

[h2]Pompeii: The Legacy – Major Update v0.510.0[/h2][p]As Pompeii: The Legacy continues to grow, we’re now getting closer to reaching the first of four milestones planned for the Early Access journey.
I’d like to thank everyone who has supported the game so far, your feedback, reports, and kind words have been an incredible help in shaping its progress.[/p][p]Since release, I’ve been updating the game very frequently, and it’s been wonderful to see how positively players have responded to that.[/p][p]Over the past month since release, Pompeii: The Legacy has grown a lot, with new features like Events, Ship Trade Paths, Steam Achievements, and Steam Trading Cards added to the game. Now players can enjoy more depth, interaction, and even earn rewards while building their legacy![/p][p][/p][hr][/hr][h3]⚙️ Main Features – v0.510.0[/h3][p]New Buildings Added to the Game[/p]
  • [p]Pozzolan Mine[/p]
  • [p]Academy[/p]
  • [p]Basilica[/p]
  • [p]Jewelry Shop[/p]
  • [p]Circus[/p]
[p][/p][p]Gameplay & Building Improvements[/p]
  • [p]Unique icon for paused buildings (click to resume activity)[/p]
  • [p]Added sorting filter to the Buildings panel (via dropdown menu)[/p]
  • [p]Class icons and text hints now visible next to professions[/p]
  • [p]Ability to sell ships (added below the Unassign option)[/p]
  • [p]Correct worker classes now appear in buildings such as Theatre, Villa, Arena, etc.[/p]
  • [p]Adjusted worker costs and upkeep for several structures (Fighters Ring, etc.)[/p]
  • [p]Senator’s Villa now provides both money and Governing Points[/p]
  • [p]Increased construction time for large, late-game buildings[/p]
  • [p]New Warehouse Upgrade (increases storage capacity by 30%)[/p]
  • [p]Tax Office now generates 1.2 Denarii per house per month (up to 80 houses nearby)[/p]
  • [p]Animal farms now include ambient sounds[/p]
  • [p]Fixed incorrect panels for several buildings (Library, Art School, etc.)[/p]
  • [p]Butcher Shop upgrade[/p]
  • [p]Fixed bug when returning from “New Game” menu without starting a new session[/p]
  • [p]Fixed crash issue on the Empire Map when too many cities were opened[/p]
  • [p]Numerous text and localization fixes[/p]
[p]Optimization & Polish[/p]
  • [p]Optimized human models (reduced memory usage, faster loading)[/p]
  • [p]Optimized textures for multiple buildings for smoother performance[/p]
[hr][/hr][h3]Coming Next[/h3][p]Due to time spent fixing a tricky crash bug, not everything planned made it into this update.
In the following days, I’ll focus on completing:[/p]
  • [p]Building Movement[/p]
  • [p]Aqueduct Polish[/p]
  • [p]Manual Work Assignment[/p]
[p][/p][hr][/hr][h3]Stay Tuned![/h3][p]Before the end of the day, there’s still a surprise coming, so keep an eye on the game’s page and announcements!
Thank you all again for your incredible support, every bit of feedback helps me make Pompeii: The Legacy even better.[/p][p][/p][p][dynamiclink][/dynamiclink][/p]