Building Movement Arrives in Pompeii: The Legacy
[h2]Pompeii: The Legacy – Big Update v0.510.8[/h2][p][/p][p]Thank you all for your patience, this update took a bit longer to finish, but it’s a big one![/p][p][/p][hr][/hr][p][/p][h3]Major Improvements[/h3]
I’ll also separate Food and Luxury Food indicators, which caused the most confusion early on.[/p][p][/p][hr][/hr][p][/p][h3]❤️ Thank You[/h3][p]Your feedback and support keep me going, every report, suggestion, and review ❤️ helps shape Pompeii: The Legacy.
Thank you for being part of this journey!
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- [p]Visible water in Aqueducts — you can now see water flowing when connected to a Water Pump.[/p]
- [p]Fixed water grid handling when removing reservoirs.[/p]
- [p]Large buildings no longer disappear when only partially in view.[/p]
- [p]Prevented building near the map edge, as it could cause rare crashes.[/p]
- [p]Decorations no longer have stability values (they couldn’t be repaired anyway).[/p]
- [p]Optimized resource transport in late-game cities — workers should now move more efficiently.[/p]
- [p]Improved character movement — people won’t “slide” or pause briefly when turning on slower systems.[/p]
- [p]Optimized several decoration models for faster loading and lower memory usage.[/p][p][/p]
- [p]Building grid now appears while moving (same as during building placement).[/p]
- [p]Building rotation and entrance points adjust dynamically.[/p]
- [p]Thicker grid lines match the building’s footprint.[/p]
- [p]ESC cancels movement safely.[/p]
- [p]Handles both even and odd-sized buildings correctly.[/p]
- [p]Fixed visibility when dragging a building off-screen.[/p]
- [p]Added blue screen overlay when moving mode is active.[/p]
- [p]All other shortcuts are disabled during movement (except ESC and Grid (G)).[/p]
- [p]Game pauses while moving to prevent issues.[/p]
- [p]A hint panel appears in the center of the screen for movement controls.[/p]
- [p]F8 (photo mode) disabled during building movement.[/p]
- [p]Grid toggle shortcut works as usual.[/p]
- [p]Added hit meshes so decorations can be selected and moved properly.[/p]
- [p]No overlapping with existing buildings.[/p]
- [p]Temporarily removes the moving building from terrain data for smooth repositioning.[/p]
- [p]Specialized handling for water and hillside buildings (can only be placed in valid terrain).[/p]
- [p]Animals move together with their farm.[/p]
- [p]Opening a building’s movement mode automatically closes its management panel.[/p]
- [p]Full handling for Water Pumps, Reservoirs, and Aqueducts after movement.[/p]
I’ll also separate Food and Luxury Food indicators, which caused the most confusion early on.[/p][p][/p][hr][/hr][p][/p][h3]❤️ Thank You[/h3][p]Your feedback and support keep me going, every report, suggestion, and review ❤️ helps shape Pompeii: The Legacy.
Thank you for being part of this journey!
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