1. Pompeii: The Legacy
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  3. Patch v0.512.3 is live!

Patch v0.512.3 is live!

[h3]Salve, citizens of Pompeii!
[/h3][p]As promised, here comes another small patch. Thank you all once again for your support, feedback, and patience.
This isn’t the final optimisation pass yet, but rather an important step to ensure that several performance-related options actually work as intended and give at least a bit of improvement on a wide range of hardware.

Patch v0.512.3
[/p]
  • [p]Model Quality now properly affects the number of polygons being rendered (older GPUs may see a noticeable FPS improvement).[/p]
  • [p]Texture Quality now adjusts how much GPU memory textures use. (This option must be set before loading a map; otherwise changes take effect after restarting the game.)[/p]
  • [p]Optimised several dozen models and textures.[/p]
  • [p]Fixed shadow rendering issues on certain models such as Jupiter Shrine, Bee Farm, and others.[/p]
  • [p]Roads were not correctly applying movement speed bonuses; this is now fixed. The correct speed increases are:[/p]
    • [p]Dirt Road: +10%[/p]
    • [p]Gravel Road: +20%[/p]
    • [p]Stone Road: +30%[/p]
[p]And once again, a reminder:[/p][h3]A major update is coming in about two weeks![/h3]