1. Pompeii: The Legacy
  2. News
  3. Small Release Date Shift to April 9 + New Update Live

Small Release Date Shift to April 9 + New Update Live

[h2]📅 Release Date Update[/h2][p]I want to share a quick update regarding the full release.[/p][p]Due to Steam’s wishlist email cooldown system, I’ve had to move the full release of Pompeii: The Legacy by a few days, from April 6th to April 9th.[/p][p]This ensures that players who have wishlisted the game will properly receive release notifications.
It’s a small delay, but an important one for visibility and a stronger launch.[/p][p]Thank you for your understanding and continued support ❤️[/p][previewyoutube][/previewyoutube][hr][/hr][p]A new update is now live![/p][p]I’m really happy to share this one with you, it’s a pretty important patch with new features, improvements, and a lot of polish based on your feedback.[/p][p]This update brings better balance, new research options, and building construction prioritization, something many of you have been asking for.[/p][p]As always, thank you for playing and helping shape the game![/p][hr][/hr][h2]📜 Patch Notes v0.803.0[/h2]
  • [p]Added building construction prioritization:[/p]
    • [p]3 priority levels (including pause)[/p]
    • [p]Workers finish current actions[/p]
    • [p]New icons next to construction hammer[/p]
    • [p]Added tooltips for all priority options[/p]
  • [p]Added new ship: Navis Oneraria (model + icon)[/p]
  • [p]Improved health and herb consumption balance[/p]
  • [p]Added 5 additional researches[/p]
  • [p]Odeum now uses Decorations instead of cakes, roses, and clothing[/p]
  • [p]Carthago now sells glass, allowing earlier access to medicine production[/p]
  • [p]Tavern: fixed radius, adjusted cost and upkeep[/p]
  • [p]Fixed Tavern upkeep, and radius[/p]
  • [p]Improved Easy mode balance (reduced happiness penalties)[/p]
  • [p]Improved religion and temple impact balance[/p]
  • [p]Improved herb consumption balance further[/p]
  • [p]Fixed Public Toilets health impact[/p]
  • [p]Fixed early entertainment influence issues[/p]
  • [p]Fixed some buildings using incorrect area calculations[/p]
  • [p]Adjusted Street Stage functionality (uses radius again for now)[/p]
  • [p]Fixed statue orientation in Symbols menu[/p]
[hr][/hr][p]Thanks again for all the feedback, it’s helping shape the game every day. More improvements are coming soon as we approach full release![/p][p][/p][p][dynamiclink][/dynamiclink][/p]