Hotfix Update and Upcoming Content Plans
[p]
Hello Survivors
Thank you for playing and sharing your thoughts with us. This update brings important fixes small cleanups and a clear look at what we are building next.
[/p][p]
[/p][h2]HOTFIX CHANGES[/h2][p]
• Fixed an issue that appeared after finishing the tutorial where players could not click main menu buttons in some cases
• Removed several achievements that were far beyond normal game time. Some required more than two hundred hours which did not match the intended difficulty for achievement hunters
• Removed achievements will no longer appear for players and will not affect any existing progress
[/p][h2]WHAT IS COMING NEXT[/h2][p]
We are preparing a set of updates focused on fresh content a smoother loop and better game clarity.
A new defense unit is in development and coming soon
Tesla Coil Tower
• Fast electric attack pattern
• Hits several zombies at once
• New visual and sound feedback
• Permanent upgrades for longer progression
New Utility Cards
• Destroy card
• Booster style card
• A new night time utility card with a surprise effect
Expedition System Improvements
• Removing the basic soldier reward
• Making expeditions more rewarding overall
• Polishing the entire expedition flow and visuals
UX Improvements
• More hints during play
• Clearer actions panels
• Better visual feedback on all interactions
Onboarding Improvements
• More detailed step by step guidance for new players
• Clear explanations of merge placement and core combat
• Better pacing and flow during the first minutes
In Game News Improvements
• New random news entries
• Updated existing news
• Cleaner and more fun in game presentation
Sound Polishing
• Updating some weapon sounds
• Adjusting zombie horde audio
• Balancing volume levels for a more comfortable experience
[/p][h2]THANK YOU[/h2][p]
Your feedback keeps the game improving. Keep sharing your thoughts and ideas.
Report Issues
[/p]
Hello Survivors
Thank you for playing and sharing your thoughts with us. This update brings important fixes small cleanups and a clear look at what we are building next.
[/p][h2]HOTFIX CHANGES[/h2][p]
• Fixed an issue that appeared after finishing the tutorial where players could not click main menu buttons in some cases
• Removed several achievements that were far beyond normal game time. Some required more than two hundred hours which did not match the intended difficulty for achievement hunters
• Removed achievements will no longer appear for players and will not affect any existing progress
[/p][h2]WHAT IS COMING NEXT[/h2][p]
We are preparing a set of updates focused on fresh content a smoother loop and better game clarity.
A new defense unit is in development and coming soon
Tesla Coil Tower
• Fast electric attack pattern
• Hits several zombies at once
• New visual and sound feedback
• Permanent upgrades for longer progression
New Utility Cards
• Destroy card
• Booster style card
• A new night time utility card with a surprise effect
Expedition System Improvements
• Removing the basic soldier reward
• Making expeditions more rewarding overall
• Polishing the entire expedition flow and visuals
UX Improvements
• More hints during play
• Clearer actions panels
• Better visual feedback on all interactions
Onboarding Improvements
• More detailed step by step guidance for new players
• Clear explanations of merge placement and core combat
• Better pacing and flow during the first minutes
In Game News Improvements
• New random news entries
• Updated existing news
• Cleaner and more fun in game presentation
Sound Polishing
• Updating some weapon sounds
• Adjusting zombie horde audio
• Balancing volume levels for a more comfortable experience
[/p][h2]THANK YOU[/h2][p]
Your feedback keeps the game improving. Keep sharing your thoughts and ideas.
Report Issues
[/p]