Patch Notes: 1.12
It's been a few weeks, but we've got some nice little changes today.
Gameplay:
-Pickaxe can now be thrown in a one block high corridor without hitting the roof or floor.
-Level timers increased on level Ossuary 9, 4 & 7.
-Gargoyle now displays the correct biome sprite when destroyed.
Daily Challenge:
-Fireball shooters added to Jungle levels (will cause chaos).
-Variation added to some of the level creation.
Gameplay:
-Pickaxe can now be thrown in a one block high corridor without hitting the roof or floor.
-Level timers increased on level Ossuary 9, 4 & 7.
-Gargoyle now displays the correct biome sprite when destroyed.
Daily Challenge:
-Fireball shooters added to Jungle levels (will cause chaos).
-Variation added to some of the level creation.