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Fool's End News

Hotfix: 1.04a

-Time trial completion stats calculate correctly on the Stats submenu.

This means the last of the known issues is now resolved. Please leave a comment here or in the Discussion Boards if you encounter further issues.

Patch Notes: 1.04

-Achievements added for each level's time trial. This also assures that the saving of time trials will work, as it is tied back to data on Steam.
-TNT detonation fix (previous hotfix prevented player from mining TNT at all, oops!).

Hotfix 1.03

Some important fixes here

Gameplay notes:
-HANGING DROP TIMER now prevents player from accidentally dropping for 10 frames when they first start hanging and press (or pre-press) jump.
-Falling TNT cannot be mined straight away, giving the player 2 seconds of TNT explosion immunity upon a TNT's change of location.

Other:
-Time trial saving error fixed! Now the game ALWAYS successfully saves completed time trials and displays them correctly in the Level Select menu once completed.
-Time trials are always rounded to the nearest second. If you finish a time trial at the same second as the PAR TIME, it will now always count as a success.

Hotfix 1.02

-Timetrial Par Time for Caves 6 increased by 4 seconds.
-Timetrial for Caves 10 increased by 3 seconds.
-Jungle 6 simplified based on player feedback.
-Bosses now display as X on level select
-Landmines now activate correctly upon explosion.
-Rat saw God achievement progression now behaving more consistently.
-When full suit unlocked, the full suit now persists (previously the suit pants would disappear).

Hotfix: 1.01c

-Fire lions hitbox increased by 2.
-Snake removed from stone block in Jungle 2.
-Music volume should default to 6.
-End of Jungle 5 changed for ease of play.
-Wood sign added in 1.01b fixed for non-controller players.